Hi, I’m Armin Rahimi, a Toronto-based multidisciplinary visual artist with over a decade of experience in illustration, concept art, game design, and video production. I’m driven by a love of storytelling and immersive world-building, and I enjoy crafting visuals that invite audiences into new worlds and experiences. Across studio collaborations and freelance work, I’ve led art direction, developed core visual language, and produced assets for characters, environments, UI, and marketing. I excel at translating complex briefs into polished, production-ready art while balancing creativity with timelines and teamwork.

Armin Rahimi

Hi, I’m Armin Rahimi, a Toronto-based multidisciplinary visual artist with over a decade of experience in illustration, concept art, game design, and video production. I’m driven by a love of storytelling and immersive world-building, and I enjoy crafting visuals that invite audiences into new worlds and experiences. Across studio collaborations and freelance work, I’ve led art direction, developed core visual language, and produced assets for characters, environments, UI, and marketing. I excel at translating complex briefs into polished, production-ready art while balancing creativity with timelines and teamwork.

Available to hire

Hi, I’m Armin Rahimi, a Toronto-based multidisciplinary visual artist with over a decade of experience in illustration, concept art, game design, and video production. I’m driven by a love of storytelling and immersive world-building, and I enjoy crafting visuals that invite audiences into new worlds and experiences.

Across studio collaborations and freelance work, I’ve led art direction, developed core visual language, and produced assets for characters, environments, UI, and marketing. I excel at translating complex briefs into polished, production-ready art while balancing creativity with timelines and teamwork.

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Language

English
Fluent
Persian
Fluent

Work Experience

Creator & Producer at GIZMOS
March 1, 2026 - Present
Lead creation and multimedia production across concept art, game design, and video production; set creative direction and oversee asset pipelines to deliver production-ready visuals.
Freelance Visual Artist at Drunken Butterfly
March 1, 2020 - Present
Provided visual development, concept art, and storyboard assets for film, game, and marketing projects; crafted immersive worlds and refined art direction on a freelance basis.
Lead Concept Artist at Unifiq Games
January 1, 2023 - October 1, 2025
Led art direction and visual development for Unhinged, a sci-fi open-world survival-craft title. Defined aesthetic and tone, shaped the project road map, directed cinematics and marketing materials, and built core assets and UI in Unreal Engine.
Concept Artist at Madra in Studio
March 1, 2023 - July 1, 2023
Contributed to visual development for Nobody’s Left, designing characters, weapons, and environments; created grounded art assets and contributed to storyboarded cinematics on a remote basis.
Lead Concept Artist at Tarh Baran Advertising Agency
April 1, 2016 - June 1, 2019
Led concept development and illustration for commercial campaigns, TV, and animation; provided creative direction and feedback to teams; delivered brand-aligned art assets and environments.
Illustrator & Storyboard Artist at Reyhan Film
February 1, 2013 - March 1, 2016
Visualized scripts into clear, sequential storyboards for short films and advertisements; collaborated with directors to shape shot pacing and narrative flow.

Education

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Qualifications

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Industry Experience

Media & Entertainment, Gaming, Software & Internet, Professional Services, Education