I design scalable systems for creative teams, product organizations, and emergent tech projects. With over 15 years of experience across UX architecture, immersive design, and automation tooling, I build infrastructure that preserves nuance at scale. My recent work bridges AI-integrated workflows, large language model prototyping, and GPT-native interfaces—translating abstract signal theory into usable tools and systems for content operations, interaction design, and decision support.

Nick Cottrell

I design scalable systems for creative teams, product organizations, and emergent tech projects. With over 15 years of experience across UX architecture, immersive design, and automation tooling, I build infrastructure that preserves nuance at scale. My recent work bridges AI-integrated workflows, large language model prototyping, and GPT-native interfaces—translating abstract signal theory into usable tools and systems for content operations, interaction design, and decision support.

Available to hire

I design scalable systems for creative teams, product organizations, and emergent tech projects. With over 15 years of experience across UX architecture, immersive design, and automation tooling, I build infrastructure that preserves nuance at scale.

My recent work bridges AI-integrated workflows, large language model prototyping, and GPT-native interfaces—translating abstract signal theory into usable tools and systems for content operations, interaction design, and decision support.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate

Work Experience

Head of Systems & Production at Brand Magical
February 1, 2025 - Present
Led systems and automation strategy across creative operations and content platforms. Built cross-platform content workflows using Zapier, Google Docs, and GPT-native modules. Developed prompt-driven editorial infrastructure for short-form video content. Integrated LLM tooling into campaign systems for ideation, quality assurance, and content repurposing. Provided UX guidance on human-edit workflows, prompt tuning, and content validation.
Senior Product Designer at Kantata (formerly Mavenlink)
January 31, 2019 - August 28, 2025
Led UX for extensible platform systems, evolving a SaaS product through rapid scaling and M&A transitions. Designed Kantata Boards, an AI-powered Kanban system, and extensibility frameworks. Led UX strategy for onboarding, permissions, role-based access control, and workflow design. Supported platform scalability through merger and rebranding with Kimble.
Senior UX Designer / Prototyper at Meta Augmented Reality (Now Meta View)
July 31, 2018 - August 29, 2025
Built productivity applications for AR platforms. Partnered with neuroscience teams to validate spatial UI concepts. Holds a patent (US20210225084A1).
Interaction Designer at AltspaceVR (Acquired by Microsoft)
July 31, 2017 - August 28, 2025
Led design of core UX systems for social VR environments.

Education

BA, Graphic Design at San Diego State University
January 11, 2030 - August 29, 2025
Systems Design Certificate at Cornell University
January 11, 2030 - August 29, 2025
VR Developer Nanodegree at Udacity
January 11, 2030 - August 29, 2025

Qualifications

Certified Scrum Product Owner (CSPO)
January 11, 2030 - August 29, 2025

Industry Experience

Software & Internet, Media & Entertainment, Professional Services, Education, Other