I am a music composer, sound designer, and video game developer with over 5 years of professional experience in the indie space. My current projects are Nekomancer of Nowhere (music composer, sound designer, Unity C# audio implementation) and Wish Creatures (director, lead GML programmer, music composer, sound designer). My music can be heard in a bunch of other games too! Some highlights are the Kickstarter success "Vivid Spirit," Skyboy Games' NES project "Even Goblins Fall in Love, and the atmospheric "Circadian," winner of Best Mobile Game at the Swedish Game Awards 2023. Music and sound design as a whole are an oft understated part of games, but high quality composition and adaptive implementation can elevate the mood and feedback that only video games can provide. My goal is to make game soundscapes that push the boundaries of what's capable with games and storytelling!!! I'm always willing to chat (yap) about how game audio is implemented, so please don't hesitate to say hi and share what you're working on!

Xavier Pastor

I am a music composer, sound designer, and video game developer with over 5 years of professional experience in the indie space. My current projects are Nekomancer of Nowhere (music composer, sound designer, Unity C# audio implementation) and Wish Creatures (director, lead GML programmer, music composer, sound designer). My music can be heard in a bunch of other games too! Some highlights are the Kickstarter success "Vivid Spirit," Skyboy Games' NES project "Even Goblins Fall in Love, and the atmospheric "Circadian," winner of Best Mobile Game at the Swedish Game Awards 2023. Music and sound design as a whole are an oft understated part of games, but high quality composition and adaptive implementation can elevate the mood and feedback that only video games can provide. My goal is to make game soundscapes that push the boundaries of what's capable with games and storytelling!!! I'm always willing to chat (yap) about how game audio is implemented, so please don't hesitate to say hi and share what you're working on!

Available to hire

I am a music composer, sound designer, and video game developer with over 5 years of professional experience in the indie space.

My current projects are Nekomancer of Nowhere (music composer, sound designer, Unity C# audio implementation) and Wish Creatures (director, lead GML programmer, music composer, sound designer).

My music can be heard in a bunch of other games too! Some highlights are the Kickstarter success “Vivid Spirit,” Skyboy Games’ NES project "Even Goblins Fall in Love, and the atmospheric “Circadian,” winner of Best Mobile Game at the Swedish Game Awards 2023.

Music and sound design as a whole are an oft understated part of games, but high quality composition and adaptive implementation can elevate the mood and feedback that only video games can provide. My goal is to make game soundscapes that push the boundaries of what’s capable with games and storytelling!!! I’m always willing to chat (yap) about how game audio is implemented, so please don’t hesitate to say hi and share what you’re working on!

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Experience Level

Expert
Expert
Intermediate
Intermediate

Language

Work Experience

Composer & Mixing Engineer - Vivid Spirit! (PC Video Game) at LucasMaxDream
April 1, 2019 - Present
I am one of the composers for Vivid Spirit, a hand-drawn side-scrolling action platformer game. It met its funding goal on Kickstarter in 2019 and development progresses bit-by-bit with Lucas developing it alone in-engine! I write music for menus, levels, and scenes. Beyond music, I help balance audio for in-game and trailer use.

Education

Bachelors at George Mason University
January 1, 2020 - January 1, 2024

Qualifications

"Circadian" - Mobile Game of the Year - Swedish Game Awards 2025
January 1, 2023 - January 1, 2023

Industry Experience

Gaming, Media & Entertainment, Education, Software & Internet
    paper (Single) - someone is somewhere.

    “someone is somewhere.” is a heavy techno single I released this year. It draws inspiration from Hiroyuki Sawano’s work and the styles of modular synth music I encountered during my undergraduate classwork at George Mason University

    paper Music Composer - Even Goblins Fall in Love (NES Game)

    I wrote the music for Skyboy Games’ Dragon Quest -inspired game, Even Goblins Fall in Love. The music was first sketched in FL Studio, sequenced and comformed to NES limitations in FamiStudio, then rendered as a famitracker text file for use in a custom engine.

    uniE608 Nekomancer of Nowhere Soundtrack - Heresy
    video gamemusic nekomancerofnowhere dynamicmusic A video of a song from the Nekomancer of Nowhere Soundtrack, composed by forteXP (me)!