I am a passionate 3D artist currently pursuing my Bachelor's degree in Virtual Reality at Balqaa Applied University from 2021 to 2025. Skilled in modeling, texturing, and rendering using Blender, I have a strong background in game development and VR projects. I excel at creating optimized assets for real-time applications and have hands-on experience with character rigging and animation. I have developed high-quality 3D models and textures for various game environments alongside collaborating with teams to ensure assets are optimized for game engines. Through my experience, I have contributed to immersive VR experiences and undertaken projects involving environment modeling, texturing, character rigging, and animation.

Salem Mohammad Tou

I am a passionate 3D artist currently pursuing my Bachelor's degree in Virtual Reality at Balqaa Applied University from 2021 to 2025. Skilled in modeling, texturing, and rendering using Blender, I have a strong background in game development and VR projects. I excel at creating optimized assets for real-time applications and have hands-on experience with character rigging and animation. I have developed high-quality 3D models and textures for various game environments alongside collaborating with teams to ensure assets are optimized for game engines. Through my experience, I have contributed to immersive VR experiences and undertaken projects involving environment modeling, texturing, character rigging, and animation.

Available to hire

I am a passionate 3D artist currently pursuing my Bachelor’s degree in Virtual Reality at Balqaa Applied University from 2021 to 2025. Skilled in modeling, texturing, and rendering using Blender, I have a strong background in game development and VR projects. I excel at creating optimized assets for real-time applications and have hands-on experience with character rigging and animation.

I have developed high-quality 3D models and textures for various game environments alongside collaborating with teams to ensure assets are optimized for game engines. Through my experience, I have contributed to immersive VR experiences and undertaken projects involving environment modeling, texturing, character rigging, and animation.

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Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner

Work Experience

3D Artist at Dimensions Games Studio
January 1, 2025 - August 30, 2025
Developed high-quality 3D models and textures for various game environments. Collaborated with the team on character rigging and animation, ensuring assets were optimized for game engines.

Education

Bachelor's degree in Virtual Reality at Balqaa Applied University
January 1, 2021 - January 1, 2025

Qualifications

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Industry Experience

Gaming, Software & Internet, Media & Entertainment