I’m a skilled 3D Generalist/3D artist with over three years of experience creating believable environments, 3D/2D hybrid scenes, and production-ready assets for games and film. My work covers the full pipeline: modeling, texturing, rigging, lighting, compositing, color grading, and rendering—so I can translate concepts into final visuals that fit the creative direction. I’ve worked with tools like Maya, Nuke, Blender, Unreal Engine, Substance Painter, and Photoshop, and I enjoy collaborating with teams at different production speeds while adapting to ongoing feedback. I like telling stories through art, and I’m comfortable handling everything from asset creation and UV/re-topology to look development and finishing, including environmental and character-focused work.…

Alex Ireland

I’m a skilled 3D Generalist/3D artist with over three years of experience creating believable environments, 3D/2D hybrid scenes, and production-ready assets for games and film. My work covers the full pipeline: modeling, texturing, rigging, lighting, compositing, color grading, and rendering—so I can translate concepts into final visuals that fit the creative direction. I’ve worked with tools like Maya, Nuke, Blender, Unreal Engine, Substance Painter, and Photoshop, and I enjoy collaborating with teams at different production speeds while adapting to ongoing feedback. I like telling stories through art, and I’m comfortable handling everything from asset creation and UV/re-topology to look development and finishing, including environmental and character-focused work.…

Available to hire

I’m a skilled 3D Generalist/3D artist with over three years of experience creating believable environments, 3D/2D hybrid scenes, and production-ready assets for games and film. My work covers the full pipeline: modeling, texturing, rigging, lighting, compositing, color grading, and rendering—so I can translate concepts into final visuals that fit the creative direction.

I’ve worked with tools like Maya, Nuke, Blender, Unreal Engine, Substance Painter, and Photoshop, and I enjoy collaborating with teams at different production speeds while adapting to ongoing feedback. I like telling stories through art, and I’m comfortable handling everything from asset creation and UV/re-topology to look development and finishing, including environmental and character-focused work.

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Language

English
Advanced

Work Experience

3D Digital Artist / Environment / 3D DDM at Environment/3D DDm department (Technicolor, India & Australia)
January 1, 2022 - December 31, 2022
Worked in Technicolor’s 3D DDM department across India and Australia, building intricate, believable environments. Created 3D/2D hybrid scenes and helped translate concepts into production-ready visuals using tools such as Maya, Nuke, and Photoshop.
3D DMP Artist at Technicolor
January 1, 2022 - November 14, 2025
Environment/3D DMP artist in Technicolor's 3D DMP department in India and Australia; translated concepts into believable environments and hybrid 3D/2D scenes using Maya, Nuke, and Photoshop.
3D Environment/3D DDM Artist at Freelance / Studio projects
January 1, 2021 - January 1, 2025
Delivered multiple titles and showreel projects including Environment and 3D asset work. Contributed across modeling, texturing, UV, re-topology, lighting, rigging, compositing, color grading, and rendering, while supporting teams with flexible production speed and iterative updates.
Freelance Artist at Frame Labs; Salty Sea Dogs; FrameVR
January 1, 2021 - November 14, 2025
Freelance 3D generalist creating assets for 3D games and films; modelling, texturing, rigging, lighting, colour grading, compositing, and rendering. Collaborated with varied production teams and adapted to different schedules and client needs.

Education

Certificate III in IT at TAFE
January 1, 2019 - November 14, 2025
Bachelor of Animation at Institute Perth
January 1, 2020 - December 31, 2021
Certificate at Tafe2019Certi
January 1, 2019 - December 31, 2019
Bachelors degree at Bachelor of Animation
January 1, 2019 - January 1, 2019

Qualifications

Certificate III in IT
January 1, 2019 - November 14, 2025
Certificate IV in Business Software
January 1, 2020 - November 14, 2025
Certificate
January 1, 2024 - December 31, 2024
Certificate
January 1, 2020 - January 1, 2021

Industry Experience

Media & Entertainment, Software & Internet, Professional Services, Education, Gaming