Available to hire
Hi, I’m Judy Stevens, a passionate Sound Editor and Music Producer based in Richmond, United Kingdom. I specialize in creating immersive audio experiences for various media including films, games, and music production. With a strong background in sound design and music composition, I bring unique auditory perspectives to every project I work on.
Over the years, I’ve honed my skills in game development and audio engineering, collaborating on exciting projects and pushing creative boundaries. My goal is to deliver high-quality soundtracks and sound effects that elevate storytelling and engage audiences deeply.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Language
English
Fluent
German
Advanced
Work Experience
Music Producer & Composer at Freelance
July 1, 2016 - PresentProduced and composed original music for various media including film, television, and advertising. Worked closely with directors and clients to transform concepts into captivating soundtracks and audio designs. Managed all phases of production from initial composition through final mastering and delivery, ensuring high-quality output and client satisfaction.
Sound Designer at Berlin Creative Studios
December 31, 2021 - September 4, 2025Designed and engineered soundscapes and effects for interactive media and video games. Collaborated with developers and artists to enhance the immersive experience of projects by integrating custom sound elements tailored to the narrative environment. Maintained and optimized studio equipment and software workflows.
Sound Editor at Various Freelance Projects
January 1, 2021 - PresentCollaborated with multiple independent and commercial clients to provide sound editing services, including audio cleanup, sound mixing, and creation of sound effects for video games, films, and music productions.
Game Developer and Audio Engineer at TAV Games
December 31, 2020 - September 4, 2025Developed independently a variety of games combining skills in programming and audio engineering. Responsible for designing soundtracks, integrating audio assets, and optimizing sound for gameplay experience.
Education
Diploma in Audio Engineering at Berlin Sound Academy
September 1, 2014 - June 1, 2016BA (Hons) at Univerity of Portsmouth
September 1, 2012 - June 1, 2015Qualifications
Ableton Live Certified Trainer
June 1, 2018 - September 4, 2025Industry Experience
Media & Entertainment
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