I am a concept artist with seven years of professional experience across the video game, animation, toy, and comic book industries. I am passionate about storytelling, world building, and creating diverse, compelling characters. I enjoy collaborating closely with art and creative directors and clients to develop character, creature, prop, and environment concepts, as well as illustrations and overall visual development.
Throughout my career, I have worked with a variety of clients and projects including notable companies like Riot Games and Wizards of the Coast, as well as freelance roles on undisclosed intellectual properties. My experience ranges from creating gameplay storyboards, developing champion subgroups, to illustrating in-game characters and cosmetics. I continually refine my work based on feedback to ensure alignment with creative direction and project goals.
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