I am a concept artist with seven years of professional experience across the video game, animation, toy, and comic book industries. I am passionate about storytelling, world building, and creating diverse, compelling characters. I enjoy collaborating closely with art and creative directors and clients to develop character, creature, prop, and environment concepts, as well as illustrations and overall visual development. Throughout my career, I have worked with a variety of clients and projects including notable companies like Riot Games and Wizards of the Coast, as well as freelance roles on undisclosed intellectual properties. My experience ranges from creating gameplay storyboards, developing champion subgroups, to illustrating in-game characters and cosmetics. I continually refine my work based on feedback to ensure alignment with creative direction and project goals.

Emily Pearson

I am a concept artist with seven years of professional experience across the video game, animation, toy, and comic book industries. I am passionate about storytelling, world building, and creating diverse, compelling characters. I enjoy collaborating closely with art and creative directors and clients to develop character, creature, prop, and environment concepts, as well as illustrations and overall visual development. Throughout my career, I have worked with a variety of clients and projects including notable companies like Riot Games and Wizards of the Coast, as well as freelance roles on undisclosed intellectual properties. My experience ranges from creating gameplay storyboards, developing champion subgroups, to illustrating in-game characters and cosmetics. I continually refine my work based on feedback to ensure alignment with creative direction and project goals.

Available to hire

I am a concept artist with seven years of professional experience across the video game, animation, toy, and comic book industries. I am passionate about storytelling, world building, and creating diverse, compelling characters. I enjoy collaborating closely with art and creative directors and clients to develop character, creature, prop, and environment concepts, as well as illustrations and overall visual development.

Throughout my career, I have worked with a variety of clients and projects including notable companies like Riot Games and Wizards of the Coast, as well as freelance roles on undisclosed intellectual properties. My experience ranges from creating gameplay storyboards, developing champion subgroups, to illustrating in-game characters and cosmetics. I continually refine my work based on feedback to ensure alignment with creative direction and project goals.

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Work Experience

Freelance Concept Artist at Various Clients
January 1, 2022 - Present
Worked alongside Art Director and Creative Director across various projects. Created character, prop, creature, environment concepts, toy designs, cosmetics, skin concepts, illustrations, and overall visual development. Collaborated with clients including Spin Master, Crop Circle Games, Skylight Studios, Spoon Inc, Moo Technologies and more.
Concept Artist at Unknown Worlds (Undisclosed IP)
August 1, 2025 - September 2, 2025
Contracted to create creature, environment, prop, and VFX concepts. Supported the design team by creating various gameplay storyboards, meeting regularly with leads and refining work based on their feedback.
Concept Artist and Illustrator at Big Blue Sky Games | Merchants of Rosewall
January 1, 2025 - September 2, 2025
Contract concept artist and illustrator for Merchants of Rosewall. Designed and illustrated 2D characters to appear as in-game sprites, including player characters, non-playable characters, and companions.
Concept Artist II at Riot Games | Legends of Runeterra
March 1, 2024 - September 2, 2025
Led the development of one Champion subgroup per set, including companion card concepts and style guides. Reviewed and provided feedback on all Champion-related illustrations and models. Pitched original card concepts and gave actionable feedback on in-progress designs to align with the project's creative direction. Collaborated closely with two outsourced concept artists, providing constructive feedback, creative direction, and resolving blockers to keep production on track.
Concept Artist at Wizards of the Coast (Undisclosed IP)
February 1, 2022 - September 2, 2025
Contract concept artist working on multiple design areas including player character body types, non-playable character sketches, and in-game cosmetics and skins.
Penciller and Inker at DC Comics | DC GO!
June 1, 2025 - September 2, 2025
Contract artist for DC GO’s Warriors & a Wee Wonder, a Wonder Woman series. Contributed artwork for episodes 4 to 6.
Freelance Sequential Artist at Various Publishers
January 1, 2022 - September 2, 2025
Collaborated with a variety of publishers including Image Comics, Dark Horse Comics, Oni Press, Vault Comics, Z2 Comics, Black Mask Studios, A Wave Blue World, Scout Comics, Action Lab Comics on sequential art projects.

Education

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Qualifications

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Industry Experience

Gaming, Media & Entertainment, Consumer Goods