Hi, I'm Cameron Terry, a dedicated 3D Modeler, Environment Artist, and Assembly Lead based in Salt Lake City. With years of experience, I create high-quality 3D models and detailed environments tailored for real-time animation pipelines and contribute artistic designs for both online and physical products. I enjoy working on innovative projects and thrive on bringing ideas to life through technology and creativity. My background also includes technology education where I taught subjects ranging from Blender and CAD to video editing and photography. Alongside my freelancing work as a cinematographer, editor, and 3D artist, I bring a versatile skill set that makes me adaptable and collaborative in team environments. I'm passionate about learning new technologies quickly and delivering precise, detail-oriented results in all my work.

Cameron Terry

Hi, I'm Cameron Terry, a dedicated 3D Modeler, Environment Artist, and Assembly Lead based in Salt Lake City. With years of experience, I create high-quality 3D models and detailed environments tailored for real-time animation pipelines and contribute artistic designs for both online and physical products. I enjoy working on innovative projects and thrive on bringing ideas to life through technology and creativity. My background also includes technology education where I taught subjects ranging from Blender and CAD to video editing and photography. Alongside my freelancing work as a cinematographer, editor, and 3D artist, I bring a versatile skill set that makes me adaptable and collaborative in team environments. I'm passionate about learning new technologies quickly and delivering precise, detail-oriented results in all my work.

Available to hire

Hi, I’m Cameron Terry, a dedicated 3D Modeler, Environment Artist, and Assembly Lead based in Salt Lake City. With years of experience, I create high-quality 3D models and detailed environments tailored for real-time animation pipelines and contribute artistic designs for both online and physical products. I enjoy working on innovative projects and thrive on bringing ideas to life through technology and creativity.

My background also includes technology education where I taught subjects ranging from Blender and CAD to video editing and photography. Alongside my freelancing work as a cinematographer, editor, and 3D artist, I bring a versatile skill set that makes me adaptable and collaborative in team environments. I’m passionate about learning new technologies quickly and delivering precise, detail-oriented results in all my work.

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Work Experience

3D Modeler and Environment Artist and Assembly Lead at Space Station Animation
September 1, 2025 - September 2, 2025
Create high-quality 3D models for a real-time animation pipeline. Assemble and innovate on large, detailed environments that match concept drawings. Provide artistic design and graphics for online advertising and physical products.
Technology Associate at Salt Lake City Public Library
January 1, 2022 - September 2, 2025
Prepared and taught technology-related classes on subjects including Blender, CAD, Zbrush Mini, video editing, photography, and more. Managed and repaired the library's 3D printers. Typed out class overviews.
Freelance Cinematographer, Editor, and 3D Artist at Self-Employed
May 1, 2016 - Present
Provided freelance services in cinematography, editing, and 3D artistry. Worked on various creative projects delivering visual content and animation.

Education

Bachelor of Arts at University of Utah
January 1, 2014 - January 1, 2017

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Education, Consumer Goods, Software & Internet