I am a 3D Animator with over 3 years of professional experience specializing in character animation, motion capture cleanup, and AR/VR content creation. Proficient in Autodesk Maya (Advanced) and Blender with working knowledge of Unreal Engine 5, I craft compelling animations for both cinematic and real-time projects while collaborating effectively with modeling, rigging, and VFX teams.
With a strong background in pipeline optimization and delivering animation assets that enhance storytelling and user engagement, I am passionate about creating natural and realistic animated movements that captivate audiences across platforms including mobile and AR/VR environments.
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