I started working with 3ds Max in 2010, and since then it has been my main software for my work. I grew up as a 3D artist in the field of architectural visualization, which aligns with my experience in architecture. Over the years, I have developed skills in modeling, rendering, and post production of static images and animations. I had the opportunity to teach Corona Renderer, certified by Iván Zabalza, and I am a certified Vray 5SRW user by Ciro Sannino. I have also collaborated as a teacher at Blas Pascal University in Córdoba, Argentina during 2021 and 2022. Currently, I work as a Senior 3D Artist at Graf 3D, where I also support junior artists and organize technical updates for my coworkers.

Gaston Vallejos Rigoni

I started working with 3ds Max in 2010, and since then it has been my main software for my work. I grew up as a 3D artist in the field of architectural visualization, which aligns with my experience in architecture. Over the years, I have developed skills in modeling, rendering, and post production of static images and animations. I had the opportunity to teach Corona Renderer, certified by Iván Zabalza, and I am a certified Vray 5SRW user by Ciro Sannino. I have also collaborated as a teacher at Blas Pascal University in Córdoba, Argentina during 2021 and 2022. Currently, I work as a Senior 3D Artist at Graf 3D, where I also support junior artists and organize technical updates for my coworkers.

Available to hire

I started working with 3ds Max in 2010, and since then it has been my main software for my work. I grew up as a 3D artist in the field of architectural visualization, which aligns with my experience in architecture. Over the years, I have developed skills in modeling, rendering, and post production of static images and animations.

I had the opportunity to teach Corona Renderer, certified by Iván Zabalza, and I am a certified Vray 5SRW user by Ciro Sannino. I have also collaborated as a teacher at Blas Pascal University in Córdoba, Argentina during 2021 and 2022. Currently, I work as a Senior 3D Artist at Graf 3D, where I also support junior artists and organize technical updates for my coworkers.

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Work Experience

Senior 3D Artist at Graf 3D
January 1, 2012 - Present
Employed since 2012 at Graf 3D, an architectural visualization company in Argentina. Responsibilities included multitasking across 3D modeling, rendering, post-production of static images, and animation post-productions. From 2022 to 2023, also served as a teacher and mentor for junior 3D artists and organized several technical updates about Corona Renderer and other plugins for coworkers.
Senior 3D Artist at Graf 3D
January 1, 2012 - Present
At Graf 3D, I have performed multiple tasks including modeling, rendering, post production of static images, and post production of animations. In 2022 and 2023, I took on the role of teacher for junior 3D artists and organized several technical updates regarding Corona Renderer and other plugins for my coworkers.

Education

Add your educational history here.

Qualifications

Corona Renderer Instructor - Certified by Iván Zabalza
January 11, 2030 - September 3, 2025
Vray '5SRW' Certified User - Certified by Ciro Sannino
January 11, 2030 - September 3, 2025
Corona Renderer Instructor (certified by Iván Zabalza)
January 11, 2030 - September 3, 2025
Vray 5SRW Certified User (certified by Ciro Sannino)
January 11, 2030 - September 3, 2025

Industry Experience

Education, Real Estate & Construction, Professional Services
    uniE621 Mixed-Use Commercial Redevelopment – Northern USA
    This visualization project showcases the transformation of an existing commercial center into a vibrant mixed-use development located in the northern United States. The proposal integrates restaurants, banks, retail spaces, and a residential building, aiming to revitalize the urban fabric and enhance community interaction. One of the key challenges of this project was the accurate modeling of all existing buildings based solely on photographic references, requiring careful interpretation of architectural details and proportions to ensure realism and consistency throughout the scene. The entire environment was created in 3ds Max, rendered with V-Ray, and refined through Photoshop and After Effects during post-production. The result is a cohesive and atmospheric presentation that captures both architectural intent and lifestyle potential. Thanks for stopping by! If you enjoyed the project or have any feedback, I’d be happy to read your comments below. designer rendering chaoscorona
    uniE621 Mixed-Use Commercial Redevelopment – Northern USA
    This visualization project showcases the transformation of an existing commercial center into a vibrant mixed-use development located in the northern United States. The proposal integrates restaurants, banks, retail spaces, and a residential building, aiming to revitalize the urban fabric and enhance community interaction. One of the key challenges of this project was the accurate modeling of all existing buildings based solely on photographic references, requiring careful interpretation of architectural details and proportions to ensure realism and consistency throughout the scene. The entire environment was created in 3ds Max, rendered with V-Ray, and refined through Photoshop and After Effects during post-production. The result is a cohesive and atmospheric presentation that captures both architectural intent and lifestyle potential. Thanks for stopping by! If you enjoyed the project or have any feedback, I’d be happy to read your comments below. designer rendering chaoscorona