I am a dedicated audio professional with over 7 years of experience specializing in game audio production, sound effect design, and music composition. I independently manage all aspects of game audio, from composing and mixing to collaborating closely with programmers, planners, and artists to ensure seamless integration of audio and game visuals. I am skilled in using AI tools such as Suno for music production and GPT+Deepseek for audio tool development, which enables me to boost efficiency while maintaining high-quality outputs.
Currently serving as Audio Leader at Cgamesoft Japan, I lead audio projects for various game titles and have extensive experience managing outsourcing teams for music, sound effects, and voice production. I am passionate about creating immersive audio experiences and continue to keep up with the latest technology and innovative practices in game audio design.
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