With approximately three years of education and nearly two years in the film industry, I continue to hone my craft in character creation. I am dedicated to advancing my skills in order to accomplish my goal of crafting realistic and compelling characters that resonate with audiences. The most valuable things I bring to a team are my creative direction, my people skills that make me a great part of a team as well as a good leader.
I am confident in many stages of the character art pipeline but I think blockout and working into the high rez are where I excel most. I learned a lot from my time in film, but most of all what it takes to get to invisible VFX.
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