I specialize in designing objects and experiences with a focus on material sensitivity, precision, and fabrication detail — spanning from furniture and lighting to interactive installations. I enjoy collaborating across disciplines, integrating spatial design, fabrication, and educational content to create immersive and impactful projects. Passionate about combining digital and physical design techniques, I am adept at interaction design, prototyping, and user research to deliver innovative design solutions. My diverse experience includes creating interactive storytelling concepts for academic projects, volunteering for non-profit initiatives, and contributing to digital marketing and industrial design projects in China and New York. I am always eager to blend creativity with technical rigor to enhance brand visibility, user engagement, and experiential quality in design work.

Shuxuan Wang

I specialize in designing objects and experiences with a focus on material sensitivity, precision, and fabrication detail — spanning from furniture and lighting to interactive installations. I enjoy collaborating across disciplines, integrating spatial design, fabrication, and educational content to create immersive and impactful projects. Passionate about combining digital and physical design techniques, I am adept at interaction design, prototyping, and user research to deliver innovative design solutions. My diverse experience includes creating interactive storytelling concepts for academic projects, volunteering for non-profit initiatives, and contributing to digital marketing and industrial design projects in China and New York. I am always eager to blend creativity with technical rigor to enhance brand visibility, user engagement, and experiential quality in design work.

Available to hire

I specialize in designing objects and experiences with a focus on material sensitivity, precision, and fabrication detail — spanning from furniture and lighting to interactive installations. I enjoy collaborating across disciplines, integrating spatial design, fabrication, and educational content to create immersive and impactful projects. Passionate about combining digital and physical design techniques, I am adept at interaction design, prototyping, and user research to deliver innovative design solutions.

My diverse experience includes creating interactive storytelling concepts for academic projects, volunteering for non-profit initiatives, and contributing to digital marketing and industrial design projects in China and New York. I am always eager to blend creativity with technical rigor to enhance brand visibility, user engagement, and experiential quality in design work.

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Work Experience

Experience Designer at COVID Orphanhood Listening Project @ New York University
March 1, 2025 - Present
Volunteered to design an interactive storytelling concept visualizing COVID orphanhood. Created prototypes in Figma to support fundraising efforts and collaborated closely with a Three.js developer. Conducted usability testing with student participants and iterated the layout based on their feedback to improve user experience and engagement.
Exhibition & Object Designer (Academic Project) at American Museum of Natural History
May 1, 2024 - September 4, 2025
Led interaction design and visitor journey planning for an immersive, projection-based installation created as part of an academic semester course. Contributed to spatial design iteration, fabrication planning, and material testing in collaboration with AMNH staff. Balanced educational content with aesthetic and experiential design goals to create a compelling exhibit.
Digital Marketing Technologist at AIUX Studio
August 1, 2021 - September 4, 2025
Created engaging digital content using tools like Adobe Suite and Cinema 4D, including 3D modeling and rendering to enhance brand visibility and service visualization. Translated abstract service concepts into clear visual narratives, contributing to a 20% increase in brand engagement during the contract period.
Industrial Design Intern at Hangzhou Hotdesign Co., Ltd.
January 1, 2021 - September 4, 2025
Designed 3D models and renderings in Rhino and KeyShot to communicate furniture and product concepts clearly. Contributed to industrial design processes from ideation through fabrication drawings, ensuring alignment with stakeholder expectations and design direction.

Education

MPS in Interactive Telecommunication at New York University
August 1, 2023 - May 1, 2023
BFA in Furniture Design at Rhode Island School of Design
August 1, 2018 - June 1, 2025

Qualifications

2025 Muse Creative Awards - Silver Tier
January 1, 2025 - September 4, 2025
2024 Yugo BAFTA Student Awards - Shortlisted Interactive Exhibition Project
January 1, 2024 - September 4, 2025
2021 iF Design Talent Award
January 1, 2021 - September 4, 2025

Industry Experience

Education, Media & Entertainment, Non-Profit Organization, Consumer Goods