I am an architecture and extended reality (XR) specialist currently based in Ann Arbor, Michigan. With a Master's degree in Architecture and a Graduate Certificate in Extended Reality (XR) from the University of Michigan, I develop immersive VR scenes and mini-games using Unity and Unreal Engine that integrate interactions and physics-based mechanics to create real-time responsive environments. I am passionate about combining architectural design with cutting-edge technologies to foster spatial exploration and user-centered design. I bring professional experience from internships and project collaborations in China and Canada, contributing to elder nursing community design, hotel renovation, and patient insight dashboards for healthcare settings. I am skilled in delivering immersive training simulations, architectural visualizations, and data-driven UX solutions that enhance communication, workflow efficiency, and experiential storytelling across multiple sectors.

Yunhe Zhao

I am an architecture and extended reality (XR) specialist currently based in Ann Arbor, Michigan. With a Master's degree in Architecture and a Graduate Certificate in Extended Reality (XR) from the University of Michigan, I develop immersive VR scenes and mini-games using Unity and Unreal Engine that integrate interactions and physics-based mechanics to create real-time responsive environments. I am passionate about combining architectural design with cutting-edge technologies to foster spatial exploration and user-centered design. I bring professional experience from internships and project collaborations in China and Canada, contributing to elder nursing community design, hotel renovation, and patient insight dashboards for healthcare settings. I am skilled in delivering immersive training simulations, architectural visualizations, and data-driven UX solutions that enhance communication, workflow efficiency, and experiential storytelling across multiple sectors.

Available to hire

I am an architecture and extended reality (XR) specialist currently based in Ann Arbor, Michigan. With a Master’s degree in Architecture and a Graduate Certificate in Extended Reality (XR) from the University of Michigan, I develop immersive VR scenes and mini-games using Unity and Unreal Engine that integrate interactions and physics-based mechanics to create real-time responsive environments. I am passionate about combining architectural design with cutting-edge technologies to foster spatial exploration and user-centered design.

I bring professional experience from internships and project collaborations in China and Canada, contributing to elder nursing community design, hotel renovation, and patient insight dashboards for healthcare settings. I am skilled in delivering immersive training simulations, architectural visualizations, and data-driven UX solutions that enhance communication, workflow efficiency, and experiential storytelling across multiple sectors.

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Language

English
Advanced
Chinese
Advanced

Work Experience

Architecture Intern at China Building Technique Group Co., Ltd
September 1, 2021 - September 5, 2025
Contributed design work for an elder nursing community in Nanchang and the renovation of the Jin Li Hua Hotel into a new office for Tianjin Rural Commercial Bank Co. Participated in site investigations and contextual analysis to inform planning and design strategies. Assisted in developing massing studies and programmatic layouts during early design phases and supported schematic design through conceptual layout proposals and design iterations. Contributed to interior design development focusing on spatial organization, material selection, and user functionality.
XR Developer / Designer at Extended Reality (XR) Projects
May 1, 2025 - September 5, 2025
Developed VR immersive scenes and mini-games using Unity and Unreal Engine, integrating multiple interactions and physics-based mechanics to create real-time responsive environments. Created VR experiences for architectural visualization including a VA Hospital room renovation project to enhance spatial concept communication through dynamic interactive media. Led development of a VR earthquake simulation for journalist disaster preparedness training featuring full scene modelling, physical aftershock effects, environmental hazards, and realistic spatial cues. Collaborated in patient insight dashboard development for Radiation Therapy care teams at MSK Cancer Center, designing customizable interfaces that visualize patient profiles and longitudinal treatment records to improve clinical decision-making, workflow efficiency, and communication.
UX Designer / Researcher at Patient Insight Dashboard (Remote Project)
August 1, 2022 - September 5, 2025
Collaborated on design of a customizable dashboard interface to support Radiation Therapy care teams by visualizing patient profiles and integrating treatment records. Enhanced workflow efficiency and communication with comprehensive real-time patient history and treatment progress overview.
Architectural Designer at Warming Huts Project Team
September 1, 2018 - September 5, 2025
Collaborated with a team to design a winter hut installation along the Nestaweya River Trail at The Forks in Winnipeg, integrating architectural design with cultural and environmental contexts. Explored historical and social significance through narrative-driven architectural expression to create a temporary structure engaged with themes of convergence, memory, and place.
Researcher / Designer at Capstone Research Project for Strathcona Country Emergency Services (SCES)
June 1, 2022 - September 5, 2025
Contributed to design of a performance-based risk analysis tool for the SCES department, enhancing building assessment processes through quantified visualization. Designed system analyzing user data for frequency and consequence values enabling objective risk severity evaluation. Developed integrated solutions including a risk assessment report, spreadsheet-matrix model, and a Sapphire app prototype for accessible risk analysis.

Education

Master of Architecture at University of Michigan, Taubman College
September 1, 2023 - May 1, 2025
Graduate Certificate in Extended Reality (XR) at University of Michigan
September 1, 2023 - May 1, 2025
Bachelor of Art, Specialist in Architectural Studies at University of Toronto, John H. Daniels Faculty of Architecture, Landscape and Design
September 1, 2018 - May 1, 2022

Qualifications

Graduate Certificate in Extended Reality (XR)
September 1, 2023 - May 1, 2025

Industry Experience

Real Estate & Construction, Healthcare, Education, Government, Software & Internet