Li Jinlong
Hi, I’m Li Jinlong, a 3D artist focused on character design and game assets with several years of experience in the gaming industry.
About
Hi, I’m Li Jinlong, a 3D artist focused on character design and game assets with several years of experience in the gaming industry. I pride myself on attention to detail and delivering high-quality, visually stunning 3D models that elevate the overall gaming experience.
I enjoy collaborating with art and engineering teams, love bringing characters to life, and routinely apply tools like Blender, Maya, ZBrush, Substance Painter, and game engines (Unity/Unreal) to create engaging assets and immersive visuals.
- 5 years' experience
- Joined September 2025
Skills· 11
Languages
- EnglishFluent
- ChineseBeginner
Industry experience
- Gaming
- Education
- Media & Entertainment
- Software & Internet
- Professional Services
Work experience· 10 roles
Created 3D assets with textures and implemented them into game engine. Created rigs for 3D characters. Developed game level design for interactive gameplay. Set up shader/material and lighting in game engine. Created 3D assets for marketing purposes. Undertook junior artists and managed their timeline.
Current role creating 3D character assets and supporting production workflows.
Created 3D assets for marketing purposes.
Education· 9
Certifications and awards· 5
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