Hi, I'm Mohannad Yaghi, a 3D artist specializing in modeling, retopology, sculpting, and creating products. Inspired by my background in sculpture, I craft unique, immersive pieces with meticulous attention to detail. With four years of experience, I excel in collaborative environments and enjoy taking on challenging projects to exceed expectations. I also love texturing and lighting to build rich environments, and I focus on delivering full experiences with thoughtful design.

Mohannad Yaghi

Hi, I'm Mohannad Yaghi, a 3D artist specializing in modeling, retopology, sculpting, and creating products. Inspired by my background in sculpture, I craft unique, immersive pieces with meticulous attention to detail. With four years of experience, I excel in collaborative environments and enjoy taking on challenging projects to exceed expectations. I also love texturing and lighting to build rich environments, and I focus on delivering full experiences with thoughtful design.

Available to hire

Hi, I’m Mohannad Yaghi, a 3D artist specializing in modeling, retopology, sculpting, and creating products. Inspired by my background in sculpture, I craft unique, immersive pieces with meticulous attention to detail.

With four years of experience, I excel in collaborative environments and enjoy taking on challenging projects to exceed expectations. I also love texturing and lighting to build rich environments, and I focus on delivering full experiences with thoughtful design.

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Language

English
Fluent
Arabic
Intermediate

Work Experience

Freelance 3D Artist at Self-Employed
January 1, 2021 - Present
Self-initiated freelance projects focusing on high and low-poly modeling, retopology, texturing, lighting, and rendering. I ensure clean workflows and attention to movement, while expanding my skills in animation, simulations, and rigging to deliver immersive visuals.
3D Artist at Rouge Events
August 1, 2023 - September 8, 2025
3D modeling for event venues, sculpting props and interior decoration to suit the purpose and message, and rendering/presenting virtual scenes and blueprints to align with the client’s vision.
3D Generalist at Ta’studio
May 1, 2025 - September 8, 2025
Designed and animated 3D assets for music videos, commercials, and branded content. Created dynamic 3D scenes, environments, and character animations; produced full video clips including modeling, texturing, lighting, and rendering. Designed 3D web visuals and interfaces using Blender and Figma for interactive and presentation-based experiences.
Freelance 3D Artist at Freelance
January 1, 2021 - Present
I advanced in modeling and sculpting techniques, accomplishing clean retopology for both high and low polygon mesh, ensuring ease of workflow with attention to detailing and movement. Became keen on texturing and lighting to produce rich environments, as well as efficiently rendering scenes to deliver the full experience. Developed my ability to compose and design animations and simulations, reaching high-quality relatability of elements within the set environment. Improved my skills in product design, employing my knowledge of art and culture to inspire unique stories. Ensuring smooth movement by executing rigging techniques to reach the desired vision.
3D Artist at Rouge Events
August 1, 2023 - September 8, 2025
3D modeling for event venues, sculpting props and decorating the interior of each location to suit the purpose and message, ensuring a rich experience and establishing harmony. Rendering and presenting virtual scenes and blueprints, ensuring seamless execution that aligns with the client’s vision.
3D Generalist at Ta’studio
May 1, 2025 - September 8, 2025
Designed and animated 3D assets for music videos, commercials, and branded content. Created dynamic 3D scenes, environments, and character animations for multimedia projects. Produced full video clips for songs, handling modeling, texturing, lighting, and rendering. Designed 3D web visuals and interfaces using Blender and Figma for interactive and presentation-based web experiences.
Freelance 3D Artist at Freelance
January 1, 2021 - Present
Advanced in modeling and sculpting techniques, accomplishing clean retopology for both high and low polygon mesh, ensuring ease of workflow with attention to detailing and movement. Became keen on texturing and lighting to produce rich environments, as well as efficiently rendering scenes to deliver the full experience. Developed ability to compose and design animations and simulations, reaching high-quality relatability of elements within the set environment. Improved skills in product design, employing knowledge of art and culture to inspire unique stories. Ensuring smooth movement by executing rigging techniques to reach the desired vision.
3D Artist at Rouge Events
August 1, 2023 - September 8, 2025
3D modeling for event venues, facilitating coordination and preparation. Sculpting props and decorating the interior of each location to suit the purpose and message, ensuring a rich experience and establishing harmony. Rendering and presenting virtual scenes and blueprints, ensuring seamless execution that aligns with the client’s vision.
3D Generalist at Ta’studio
May 1, 2025 - September 8, 2025
Designed and animated 3D assets for music videos, commercials, and branded content. Created dynamic 3D scenes, environments, and character animations for multimedia projects. Produced full video clips for songs, handling modeling, texturing, lighting, and rendering. Designed 3D web visuals and interfaces using Blender and Figma for interactive and presentation-based web experiences.

Education

Bachelor of Fine Arts at Damascus University, Sculpture Department
January 1, 2016 - January 1, 2021
Bachelor of Fine Arts at Damascus University
January 1, 2016 - January 1, 2021
Bachelor of Fine Arts at Damascus University
January 1, 2016 - January 1, 2021

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Software & Internet, Professional Services, Retail