Shujahat Murtaza
Hi, I'm Shujahat Murtaza, a game development and project management professional based in Jeddah, Saudi Arabia.
About
Hi, I’m Shujahat Murtaza, a game development and project management professional based in Jeddah, Saudi Arabia. I lead cross-functional teams through end-to-end game development, shaping architectures, coordinating milestones, and delivering high-quality, engaging multiplayer experiences. I’m passionate about prototyping playful mechanics, refining AI behaviors, and building scalable workflows that help teams ship on time while keeping the experience fun for players.
I enjoy crafting core loops, designing progression systems, and supporting proposals, onboarding clients, and post-launch support. My track record spans shooting, simulation, strategy, racing, hyper-casual, and both 2D and 3D experiences across PC and mobile.
- 9 years' experience
- Joined September 2025
Skills· 14
Languages
- EnglishFluent
- UrduFluent
Industry experience
- Gaming
- Software & Internet
- Professional Services
- Education
- Media & Entertainment
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Work experience· 29 roles
Defined project scope, goals, deliverables, timelines, and resources; created and maintained detailed project plans (Gantt charts, roadmaps, sprint schedules); aligned schedules across design, development, QA, art, audio, and publishing; assigned tasks based on capacity and skills; monitored progress and adjusted timelines; identified risks and bottlenecks early. Coordinated QA bug tracking, testing cycles, and build verifications; managed project budgets; tracked licenses, hardware needs, and contract resources. Developed core features including API data fetching, asset bundles, AI, Unity services, lobby, relay, and Firebase; implemented Mirror networking and built an elegant lobby and matchmaking system.
Defined project scope, goals, deliverables, timelines, and resources. Created and maintained detailed project plans (Gantt charts, roadmaps, sprint schedules). Aligned schedules across design, development, QA, art, audio, and publishing teams. Assigned tasks based on team capacity and skills. Monitored task progress and adjusted timelines or resources as needed. Identified potential project risks and bottlenecks early. Coordinated with QA teams for bug tracking, testing cycles, and build verifications. Monitored and managed project budgets. Coordinated with finance, outsourcing partners, or vendors. Tracked licenses, hardware needs, and contract resources. Created progress reports, risk assessments, and milestone reviews. Implemented core features like APIs data fetching, asset bundles, AI, Unity services, lobby, relay, Firebase. Accomplished networking module using Mirror networking. Developed elegant Lobby and matchmaking system.
Defined project scope, goals, deliverables, timelines, and resources; created and maintained project plans (Gantt charts, roadmaps, sprint schedules); aligned schedules across design, development, QA, art, audio, and publishing teams. Assigned tasks based on capacity and skills; monitored progress and adjusted timelines or resources as needed. Identified potential project risks and bottlenecks early. Coordinated with QA for bug tracking, testing cycles, and build verifications. Monitored project budgets; coordinated with finance, outsourcing partners, or vendors; tracked licenses and hardware needs. Created progress reports, risk assessments, and milestone reviews. Implemented core features like API data fetching, asset bundles, AI, Unity services, lobby, relay, Firebase. Accomplished networking module using Mirror networking. Developed an elegant Lobby and matchmaking system.
Education
Certifications and awards· 10
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