Hi, I’m Anirudh Kumar, a Unity multiplayer game developer with 9 years of experience building scalable, server-backed games across Android, iOS, WebGL, PC, and Steam. I specialize in server-authoritative architectures, real-time multiplayer, and cost-efficient back-end solutions using Node.js, Socket.IO, Redis, and Photon Fusion. I enjoy turning creative game concepts into robust, performant systems and leading teams to deliver polished player experiences.
Over the years I’ve led projects at multiple studios, mentored interns, and driven real-money game launches. I’m adept at bridging gameplay design with engineering to ship features like inventory systems, mini-maps, portals, and dedicated server logic, and I’ve helped teams transition from third-party networking to custom servers to optimize costs without compromising performance.
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