Patrick Olson

Available to hire

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Work Experience

Unity 3D Developer at MoodMe
October 1, 2024 - Present
Upgraded and maintained Unity Asset Store packages, ensuring compatibility across versions and integrating new ML frameworks (Sentis/Barracuda). Published optimized Unity demos with improved asset presentation and user flow, increasing conversion rate by 56.21% and page views by 189.68%. Collaborated with a distributed, cross-functional team to meet product and publishing deadlines in a fast-paced development cycle.
Unity 3D Developer at MoodMe
October 1, 2024 - Present
Upgraded and maintained Unity Asset Store packages across versions, integrated new ML frameworks (Sentis/Barracuda), and published optimized Unity demos with improved asset presentation and user flow, contributing to a notable increase in conversions and page views. Collaborated with a distributed, cross-functional team to meet publishing deadlines in a fast-paced development cycle.
Unity 3D Developer at MoodMe
October 1, 2024 - Present
Upgraded and maintained Unity Asset Store packages, ensuring compatibility across versions and integrating new ML frameworks (Sentis/Barracuda). Published optimized Unity demos with improved asset presentation and user flow, increasing conversion rate by 56.21% and page views by 189.68%. Collaborated with a distributed, cross-functional team to meet product and publishing deadlines in a fast-paced development cycle.

Education

B.S. in Gaming, Interactive Media, and Mobile at Boise State University
January 11, 2030 - May 1, 2025
B.S. in Gaming, Interactive Media, and Mobile Programming at Boise State University
January 11, 2030 - May 1, 2025
B.S. at Boise State University
January 11, 2030 - May 1, 2025

Qualifications

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Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education