MH

Michael Hammond

Available to hire

I'm Michael Hammond, a game developer with over five years of experience building immersive multi-platform titles across training, simulation, and entertainment spaces.

About

I’m Michael Hammond, a game developer with over five years of experience building immersive multi-platform titles across training, simulation, and entertainment spaces. I design gameplay, craft immersive worlds, and streamline development pipelines to deliver high-impact interactive experiences.

I’ve worked as both developer and designer, building most working systems from scratch. I’m driven by creating quality worlds that inspire others—and I hope to hear someone say ‘that’s my favorite game of all time’ and know I had a direct part in making that come to life.

  • 6 years' experience
  • Joined September 2025

Industry experience

  • Gaming
  • Education
  • Government
  • Professional Services
  • Manufacturing

Work experience

Developer · King Crow StudiosMar 2022 – Present · 4 yrs 9 mos

Led development of real-time multiplayer simulations across VR, desktop, and mobile platforms using Photon PUN; designed a PvP task-based game mode blending cooperative and competitive mechanics; optimized multidisciplinary team workflows with Plastic SCM and custom tooling; created innovative gameplay systems such as Structured Training and Evolved Process; developed USAF VR training reducing training time by 95% and errors by 19%; built modular procedural training workflows for military, entertainment, and industrial clients; engineered JSON-based data pipelines for real-time state tracking, session recording, and performance evaluation; built procedural simulations enabling dismantling and reassembly of mechanical systems across Android, PC, and Mixed Reality.

Game Development Intern · VEDX SolutionsJan 2022 – Sep 2025 · 3 yrs 9 mos

Created an interactive virtual hydroponic garden classroom inspired by Stardew Valley gameplay systems and independently built a functioning VR sustainable gardening simulation.

VR Lab Technician · Visualization Lab – Oregon State UniversityJun 2020 – Sep 2025 · 5 yrs 4 mos

Led an R&D team exploring VR/AR/MR applications, culminating in robotics collaboration producing drones with LIDAR, radar, heat signatures, and machine learning for real-time data gathering; designed and programmed RPG-style games on PC and VR using Unreal Engine and Unity; modeled 3D scenes and interactive experiences for education and research; mentored students in VR environment design and technical development.

Education

Bachelor of Arts in Digital Communication Arts, Specialized in Game Development & Design · Oregon State University2030 – 2020
Professional Certificate in Game Design and Development with Unreal Engine · Epic Games & Coursera2025

Certifications and awards

Professional Certificate in Game Design and Development with Unreal Engine2025

Hire Michael Hammond today

Post a job and invite Michael, or contact them directly. No hidden commission.

Post a job