I'm Vsevolod Verbitsky, a 3D Character Artist, Texture Artist and Groom Artist with over 15 years in gamedev, animation and film. I have led 3D character work on projects including the animation TV show Leo&Tig (2022) and films such as Sergy Radonejsky (2015), Salt (2010), Wanted (2008) and The Land That Time Forgot (2009). I’m fluent in look development, modeling, texturing and grooming, and I excel at translating production requirements into polished, production‑ready assets. I’m a collaborative, lifelong learner who enjoys mentoring teammates and sharing knowledge to ensure bold, timely, and high‑quality results.

Vsevolod Verbitsky

I'm Vsevolod Verbitsky, a 3D Character Artist, Texture Artist and Groom Artist with over 15 years in gamedev, animation and film. I have led 3D character work on projects including the animation TV show Leo&Tig (2022) and films such as Sergy Radonejsky (2015), Salt (2010), Wanted (2008) and The Land That Time Forgot (2009). I’m fluent in look development, modeling, texturing and grooming, and I excel at translating production requirements into polished, production‑ready assets. I’m a collaborative, lifelong learner who enjoys mentoring teammates and sharing knowledge to ensure bold, timely, and high‑quality results.

Available to hire

I’m Vsevolod Verbitsky, a 3D Character Artist, Texture Artist and Groom Artist with over 15 years in gamedev, animation and film. I have led 3D character work on projects including the animation TV show Leo&Tig (2022) and films such as Sergy Radonejsky (2015), Salt (2010), Wanted (2008) and The Land That Time Forgot (2009). I’m fluent in look development, modeling, texturing and grooming, and I excel at translating production requirements into polished, production‑ready assets.

I’m a collaborative, lifelong learner who enjoys mentoring teammates and sharing knowledge to ensure bold, timely, and high‑quality results.

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Language

Russian
Fluent
English
Fluent

Work Experience

3D Character Artist at Yarko (RU)
March 1, 2025 - September 9, 2025
Modelling characters, locations, props, sculpting, retopo, UV for an animation movie "Moto Mars" (2026). In progress.
Freelance 3D Character Artist/Groom Artist at Freelance
October 1, 2024 - September 9, 2025
Modeling and grooming mascot and characters for World Friendship Games 2024. NDA.
Groom Artist at Magic Factory (RU)
March 1, 2024 - September 9, 2025
Groom fur and hair for humans and animals for animation movie "Kiss of the Frog" (2025).
3D Character Artist at Yarko (RU)
November 1, 2023 - September 9, 2025
Modelling characters, locations, props, sculpting, retopo, UV for animation movie "Doctoroff`s Island" (2025).
Modelling Artist at Rainbow CGI (IT)
March 1, 2023 - September 9, 2025
Modelling characters, props, environments for TV animation show "Blippi" (2023).
Modelling Artist / Groom Artist at Parovoz (RU)
October 1, 2022 - September 9, 2025
Modelling characters, locations, props, sculpting, revise and check modeller department. Groom fur and hair for TV animation show "Leo and Tig" (2016-2022).
3D Character Artist at DA-Studio (RU)
April 1, 2016 - September 9, 2025
Creating characters, 3D scanning, retopology, revise and check modeller department for animation film "Sergy Radonejsky" (2015) and "Suvorov"(2016) (cancelled).
Modelling Artist at Glukoza Production (RU)
January 1, 2013 - September 9, 2025
Modelling characters, props, environments, planting, locations, blend shapes for animation film "Savva" (2014).
Modelling/Texture Artist at Tikibot (US)
September 1, 2009 - September 9, 2025
Creating creatures for film "The Land That Time Forgot" (2009). Modelling airport planes and transports for film "Salt" (2010).
Modelling/Texture Artist at Ulitka Studio (RU)
April 1, 2009 - September 9, 2025
Creating CG animals, buildings, camera matching for film "Wanted" (2008). Model ling creatures and props, locations, camera matching for film "Interceptor" (2009).
Freelance 3D Artist / Groom Artist at Allcorrect Studio
March 1, 2025 - Present
Grooming characters for gamedev projects; freelance 3D artist focusing on character grooming and asset readiness in collaboration with development teams.
3D Artist at Studio Yarko
October 1, 2024 - March 1, 2025
Look development and stylization for main characters using AI references and/or artworks; created modular systems for buildings, transport and locations; verified asset quality and implemented improvements; sculpted mimics blend shapes for the animation movie MotoMars.
Freelance 3D Artist / Groom Artist at World Friendship Games WFG2024
March 1, 2024 - October 1, 2024
Modeling and grooming mascot for World Friendship Games 2024 (NDA).
Groom Artist at Magic Factory
November 1, 2023 - March 1, 2024
Groom fur and hair for humans and animals for animation movie Kiss of the Frog; verifying the quality of the grooms imported into Unreal Engine.
3D Artist at Studio Yarko
March 1, 2023 - November 1, 2023
Look development and creating characters using refs and/or artwork concepts; worked closely with Art Director, 2D artists, rig and text depts to create characters, props, locs; verifying asset quality and making improvements.
3D Modeler at Rainbow CGI (IT ALY)
October 1, 2022 - March 1, 2023
Worked closely with 3D Supervisor to create characters, props, locs for TV show Blippi.
Groom Artist / 3D Artist at Studio Parovoz
April 1, 2016 - October 1, 2022
Collaborated with Art Director, 2D artists, rig and text depts to create characters, props, locs. Revisions and improvements to assets; groomed fur and hair for animals on Leo and Tig; verified grooming quality in animation.
3D Artist at DA -Studio
January 1, 2013 - April 1, 2016
3D scanning clay busts of main characters and resculpt in ZBrush for the film Sergy Radonejsky; technically prepared characters to meet texture, rig and dynamic department needs; improved character quality.
3D Modeler / Articulation Artist at Glukoza Production
September 1, 2010 - January 1, 2013
Modelled characters, props, locs and created blendshapes for the animation film Savva. Heart of the Warrior; planted trees and scattered assets to create locations using proprietary software.
3D Modeler at Tikibot (US)
April 1, 2009 - September 1, 2009
Created creatures for The Land That Time Forgot (2009); modelled airport planes and transports for Salt (2010).
3D Modeler at Ulitka Studio
May 1, 2007 - April 1, 2009
Created CG animals and buildings; camera matching for Wanted (2008); modeled creatures and props for Interceptor (2009).

Education

Master's Degree at The Moscow State Technical University n.a. N.E. Bauman
January 11, 2030 - September 9, 2025
Master's Degree at The Moscow State Technical University n.a. N.E. Bauman
January 11, 2030 - March 27, 2026

Qualifications

Artistic eye for details
January 11, 2030 - September 9, 2025

Industry Experience

Media & Entertainment, Software & Internet, Gaming