I'm Gregory William Wilkins, a game developer specializing in gameplay systems, AI, and performance optimization for PC and mobile platforms. I work with Unity and Unreal to craft roguelike, tower defense, and survival experiences, from concept to release, with polished UI, VFX, and audio. Since 2019 I have freelanced, leading end-to-end development and collaborating with cross-disciplinary teams to deliver immersive games and iteratively balance gameplay through structured playtesting.

Gregory William Wilkins

I'm Gregory William Wilkins, a game developer specializing in gameplay systems, AI, and performance optimization for PC and mobile platforms. I work with Unity and Unreal to craft roguelike, tower defense, and survival experiences, from concept to release, with polished UI, VFX, and audio. Since 2019 I have freelanced, leading end-to-end development and collaborating with cross-disciplinary teams to deliver immersive games and iteratively balance gameplay through structured playtesting.

Available to hire

I’m Gregory William Wilkins, a game developer specializing in gameplay systems, AI, and performance optimization for PC and mobile platforms. I work with Unity and Unreal to craft roguelike, tower defense, and survival experiences, from concept to release, with polished UI, VFX, and audio.

Since 2019 I have freelanced, leading end-to-end development and collaborating with cross-disciplinary teams to deliver immersive games and iteratively balance gameplay through structured playtesting.

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Language

English
Fluent
Greek, Modern
Fluent

Work Experience

Freelance Game Developer at Self-employed / Freelance
January 1, 2019 - Present
Designed and developed independent game projects in Unity, managing the full pipeline from concept to release. Implemented core gameplay systems across roguelike, tower defense, and survival prototypes, including AI behaviors, progression systems, crafting, loot, and procedural generation. Built and refined UI frameworks, enemy wave systems, and difficulty scaling to support engaging and replayable gameplay. Planned, tested, and iterated on designs through structured playtesting, ensuring balance and strong player experiences. Integrated VFX, audio, and technical polish to deliver complete and visually engaging games.
Private Tutor at Self-employed
December 1, 2019 - September 9, 2025
Helping and teaching basic to advanced computing. EDSL (Word, Excel, PowerPoint, Internet and Email). Helping and teaching programming basics and software development.
Real Estate Agent at GolDen home
June 1, 2022 - September 9, 2025
Assisted clients in finding rental and purchase properties by assessing their preferences and requirements. Conducted property viewings and provided detailed information on features, pricing, and location. Managed high volumes of phone and in-person communication to build and maintain client relationships. Utilized computer systems to match clients with suitable listings and maintain updated property databases.
Supervisor at newrest (Athens International Airport)
April 1, 2020 - September 9, 2025
Responsible for supervising delivery and verifying that all food requirements are fulfilled for each assigned flight, involving air-side meetings with cabin crew to review the delivered merchandise in detail. Contract concluded due to pandemic-related disruptions affecting airport operations.
Assistant Recruiter at Organo Gold
January 1, 2014 - September 9, 2025
Represented the company at promotional seminars, showcasing products and engaging potential clients. Recruited and guided new sales personnel within a multi-level marketing structure. Developed skills in communication, presentation, networking, and team coordination.
Freelance Game Developer at Self-employed
January 1, 2019 - Present
Designed and developed independent game projects in Unity, managing the full pipeline from concept to release. Implemented core gameplay systems across roguelike, tower defense, and survival prototypes, including AI behaviors, progression systems, crafting, loot, and procedural generation. Built and refined UI frameworks, enemy wave systems, and difficulty scaling to support engaging and replayable gameplay. Planned, tested, and iterated on designs through structured playtesting, ensuring balance and strong player experiences. Integrated VFX, audio, and technical polish to deliver complete and visually engaging games.
Real Estate Agent at GolDen home
June 30, 2022 - September 9, 2025
Assisted clients in finding rental and purchase properties by assessing preferences and requirements. Conducted property viewings and provided detailed information on features, pricing, and location. Managed high volumes of phone and in-person communication to build and maintain client relationships. Utilized computer systems to match clients with suitable listings and maintain updated property databases.
Supervisor at newrest, Athens International Airport
April 30, 2020 - September 9, 2025
Responsible for supervising delivery and verifying that all food requirements are fulfilled for each assigned flight, involving air-side meetings with cabin crew to review the delivered merchandise in detail. Contract concluded due to pandemic-related disruptions affecting airport operations.
Private Tutor at Self-employed
December 31, 2019 - September 9, 2025
Helping and teaching basic to advanced computing. Providing instruction in EDSL (Word, Excel, PowerPoint, Internet and Email) and programming basics and software development.
Assistant Recruiter at Organo Gold
January 31, 2014 - September 9, 2025
Represented the company at promotional seminars, showcasing products and engaging potential clients. Recruited and guided new sales personnel within a multi-level marketing structure. Developed skills in communication, presentation, networking, and team coordination.
Freelance Game Developer at Self-employed
January 1, 2019 - Present
Designed and developed independent game projects in Unity, managing the full pipeline from concept to release; implemented core gameplay systems across roguelike, tower defense, and survival prototypes, including AI behaviors, progression systems, crafting, loot, and procedural generation; built and refined UI frameworks, enemy wave systems, and difficulty scaling to support engaging and replayable gameplay; planned, tested, and iterated on designs through structured playtesting to ensure balance and strong player experiences; integrated VFX, audio, and technical polish to deliver complete and visually engaging games.
Real Estate Agent at Golden Home
June 1, 2022 - September 9, 2025
Assisted clients in finding rental and purchase properties by assessing their preferences and requirements; conducted property viewings and provided detailed information on features, pricing, and location; managed high volumes of phone and in-person communications to build and maintain client relationships; utilized computer systems to match clients with suitable listings and maintain updated property databases.
Supervisor at Newrest, Athens International Airport
April 1, 2020 - September 9, 2025
Responsible for supervising delivery and verifying that all food requirements are fulfilled for each assigned flight, involving air-side meetings with cabin crew to review the delivered merchandise in detail.
Private Tutor at Self-employed
December 1, 2019 - September 9, 2025
Teaching basic to advanced computing, including Word, Excel, PowerPoint, Internet and Email; programming basics and software development.
Assistant Recruiter at Organo Gold
January 1, 2014 - September 9, 2025
Represented the company at promotional seminars, recruiting and guiding new sales personnel within a multi-level marketing structure; developed skills in communication, presentation, networking, and team coordination.
Freelance Game Developer at Self-employed
January 1, 2019 - Present
Designed and developed independent game projects in Unity, managing the full pipeline from concept to release; implemented core gameplay systems across roguelike, tower defense, and survival prototypes, including AI behaviors, progression systems, crafting, loot, and procedural generation. Built and refined UI frameworks, enemy wave systems, and difficulty scaling to support engaging and replayable gameplay. Planned, tested, and iterated on designs through structured playtesting, ensuring balance and strong player experiences. Integrated VFX, audio, and technical polish to deliver complete and visually engaging games.
Real Estate Agent at GolDen Home
June 1, 2022 - September 9, 2025
Assisted clients in finding rental and purchase properties by assessing preferences and requirements. Conducted property viewings and provided detailed information on features, pricing, and location. Managed high volumes of phone and in-person communication to build and maintain client relationships. Utilized computer systems to match clients with suitable listings and maintain updated property databases.
Supervisor at newrest, Athens International Airport
April 1, 2020 - September 9, 2025
Supervised delivery and verified that all food requirements are fulfilled for each assigned flight, involving air-side meetings with cabin crew to review the delivered merchandise in detail.
Private Tutor at Self-employed
December 1, 2019 - September 9, 2025
Helping and teaching basic to advanced computing; assisting with EDSL (Word, Excel, PowerPoint, Internet and Email) and teaching programming basics and software development.
Assistant Recruiter at Organo Gold
January 1, 2014 - September 9, 2025
Represented the company at promotional seminars, engaged potential clients, and recruited new sales personnel within a multi-level marketing structure. Developed skills in communication, presentation, networking, and team coordination.

Education

MSc in Game Development (Distinction) at University of East London
January 1, 2022 - January 1, 2024
BSc Computer Science at University of Derby
January 1, 2015 - January 1, 2018
MSc in Game Development at University of East London
January 1, 2022 - December 31, 2024
BSc Computer Science at University of Derby
January 1, 2015 - December 31, 2018
MSc in Game Development at University of East London
January 1, 2022 - December 31, 2024
BSc Computer Science at University of Derby
January 1, 2015 - December 31, 2018
MSc in Game Development at University of East London
January 1, 2022 - January 1, 2024
BSc Computer Science at University of Derby
January 1, 2015 - January 1, 2018

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Professional Services, Education, Real Estate & Construction, Media & Entertainment