Gerard Bastien
I'm Gerard Bastien, a Bordeaux-based 3D artist focusing on character and environment modeling, texturing and lighting.
About
I’m Gerard Bastien, a Bordeaux-based 3D artist focusing on character and environment modeling, texturing and lighting. I work with Maya and ZBrush for modeling, Substance Painter for texturing, and render with Redshift and VRay. I love turning ideas into polished visuals and collaborating with teams to bring concepts to life.
During my studies I completed an internship and an end-of-studies project focused on low-poly modeling and prop texturing, including assets for an ordering app. I also completed a Bachelor in Animation (2D/3D) with courses in Maya, ZBrush, Substance Painter, Photoshop, and traditional drawing, and I regularly build my portfolio through personal projects and ArtStation.
- 8 years' experience
- Joined September 2025
Skills· 9
Languages
- FrenchFluent
- EnglishAdvanced
Industry experience
- Media & Entertainment
- Professional Services
- Software & Internet
- Education
- Other
- Computers & Electronics
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Work experience· 4 roles
Modeling, animation and texturing on 3ds Max with V-Ray; created environment, robot, props and spaceships; exported assets and produced renders with Redshift; lighting also done with Redshift.
General 3D artist in an architectural company. Modelling, animation and texturing on 3ds Max with V-Ray.
Modeling, animation and texturing on 3ds Max with V-Ray.
Education· 6
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