Available to hire
Hello! I’m Diego Mazo, a Senior Unity Developer with 8+ years of experience and multiple published titles across PC, WebGL, iOS, and Android. I specialize in gameplay systems and multiplayer features, with a strong focus on clean, efficient, and maintainable code.
I enjoy building games from concept to launch, crafting scalable modular systems that follow SOLID principles and design patterns. I’m versatile across genres and platforms, with experience in performance optimization, UI development, and AI programming. I’m always eager to learn and contribute to meaningful, high-quality player experiences.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Work Experience
Senior Game Developer at Qor Development
May 1, 2025 - September 9, 2025Designed and developed multiplayer features for fast paced competitive games, enhancing player interaction. Integrated Unity UGS services, including dedicated servers, matchmaking, voice/text chat, and scoring systems. Developed in-game economy systems, boosting engagement and monetization. Led teams of artists and programmers, ensuring smooth production pipelines and consistent project quality. Designed and implemented core gameplay systems from scratch, including mechanics and system interactions. Integrated and maintained REST API connections for seamless game services.Implemented and optimized multiplayer netcode solutions for high-performance online play. Integrated 2D/3D assets, animations, and UI elements, supporting cohesive game experience.
Senior Game Developer at Freelance
May 1, 2025 - PresentDeveloped and delivered complete game projects for clients, from prototype to final release, using Unity, Godot, and Construct 3. Designed and integrated 2D/3D assets, animations, audio, and UI for cohesive cross-platform experiences. Collaborated on an engine-agnostic multiplayer backend system, implementing matchmaking, brokers, server load balancing, and player statistics tracking. Managed technical requirements, timelines, and client communications independently, ensuring smooth delivery and client satisfaction.
Senior Game Developer at Qor Development
May 1, 2025 - September 9, 2025Designed and developed multiplayer features for fast paced competitive games, enhancing player interaction. Integrated Unity UGS services, including dedicated servers, matchmaking, voice/text chat, and scoring systems. Developed in-game economy systems, boosting engagement and monetization. Led teams of artists and programmers, ensuring smooth production pipelines and consistent project quality. Designed and implemented core gameplay systems from scratch, including mechanics and system interactions. Integrated and maintained REST API connections for seamless game services. Implemented and optimized multiplayer netcode solutions for high-performance online play. Integrated 2D/3D assets, animations, and UI elements, supporting cohesive game experience.
Senior Game Developer at Treasure Hunters
November 1, 2024 - September 9, 2025Developed in-game economy systems, increasing player engagement and monetization opportunities. Managed frontend and backend integration, ensuring seamless gameplay experience across platforms. Implemented and integrated game art and audio assets, optimizing workflows for efficient content delivery. Coordinated programmers and artists to maintain smooth collaboration and timely asset deployment. Designed gameplay mechanics and systems, effectively blending programming and creative design. Optimized game performance and UI integration, ensuring responsive and consistent design across multiple devices. Led cross-functional teams to maintain quality control and achieve optimal cross-platform UI for varied screen sizes.
Senior Game Developer at Treasure Hunters
November 1, 2024 - September 9, 2025Developed in-game economy systems, increasing player engagement and monetization opportunities. Managed frontend and backend integration, ensuring seamless gameplay experience across platforms. Implemented and integrated game art and audio assets, optimizing workflows for efficient content delivery. Coordinated programmers and artists to maintain smooth collaboration and timely asset deployment. Designed gameplay mechanics and systems, effectively blending programming and creative design. Optimized game performance and UI integration, ensuring responsive and consistent design across multiple devices. Led cross-functional teams to maintain quality control and achieve optimal cross-platform UI for varied screen sizes.
XR Developer at Urmotion
September 1, 2021 - September 9, 2025Developed AR applications for interactive visualization of horizontal property projects, enhancing client presentations. Created and implemented development tools to streamline workflows, reducing time and resource consumption. Programmed AR experiences with efficiency, ensuring smooth performance and responsiveness across devices. Implemented, configured, and integrated 2D/3D assets to deliver immersive AR/VR experiences.
XR Developer at Urmotion
September 1, 2021 - September 9, 2025Developed AR applications for interactive visualization of horizontal property projects, enhancing client presentations. Created and implemented development tools to streamline workflows, reducing time and resource consumption. Programmed AR experiences with efficiency, ensuring smooth performance and responsiveness across devices. Implemented, configured, and integrated 2D/3D assets to deliver immersive AR/VR experiences.
Mobile Game Developer at Kixi Games
September 1, 2020 - September 9, 2025Launched a mobile app featuring casual mini-games, contributed to the company’s expansion in mobile gaming. Enhanced game performance by 70% through code optimization and efficient resource management. Implemented and integrated 2D/3D visual and audio assets within the game environment. Accelerated mini-game development by redesigning workflows and applying agile methodologies. Facilitated cross-disciplinary collaboration to ensure timely asset integration and smoother production.
Mobile Game Developer at Kixi Games
September 1, 2020 - September 9, 2025Launched a mobile app featuring casual mini-games, contributing to the company’s expansion in mobile gaming. Enhanced game performance by 70% through code optimization and efficient resource management. Implemented and integrated 2D/3D visual and audio assets within the game environment. Accelerated mini-game development by redesigning workflows and applying agile methodologies. Facilitated cross-disciplinary collaboration to ensure timely asset integration and smoother production.
Mobile Game Developer at Ignicion Games
November 1, 2019 - September 9, 2025Assisted in designing and programming core gameplay systems from scratch. Supported agile development cycles to help accelerate project phases. Implemented 2D/3D assets, animations, and audio elements into Unity projects. Helped integrate visual and audio assets into workflows. Contributed to improving game performance through efficient coding and asset usage.
Mobile Game Developer at Ignicion Games
November 1, 2019 - September 9, 2025Assisted in designing and programming core gameplay systems from scratch. Supported agile development cycles to help accelerate project phases. Implemented 2D/3D assets, animations, and audio elements into Unity projects. Helped integrate visual and audio assets into workflows. Contributed to improving game performance through efficient coding and asset usage.
Game Developer at Bani Creative Studio
May 1, 2019 - September 9, 2025Integrated 2D/3D assets, animations, and UI elements into Unity projects. Assisted in integrating audio and visual effects to enhance the player experience. Supported senior developers in debugging and testing gameplay systems. Helped streamline development workflows and improve team collaboration.
Game Developer at Bani Creative Studio
May 1, 2019 - September 9, 2025Integrated 2D/3D assets, animations, and UI elements into Unity projects. Assisted in integrating audio and visual effects to enhance the player experience. Supported senior developers in debugging and testing gameplay systems. Helped streamline development workflows and improve team collaboration.
Education
Associate Degree in Software Engineering at National Training Service SENA
August 1, 2021 - August 1, 2023Associate Degree in Software Engineering at National Training Service SENA
August 1, 2021 - August 1, 2023Qualifications
Industry Experience
Gaming, Software & Internet
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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