Available to hire
I’m a layout and previs artist with a passion for bridging art and technology to help directors realize their vision on screen. I’ve worked across ILM, Framestore and boutique studios, delivering camera, layout and mocap workflows that inform creative decisions from pre-visualisation to final shot layout.
I thrive in collaborative teams and love building Python tools to streamline production, working with mocap and virtual production assets, and continuously learning new software and pipelines to push the quality of cinematic camera work and lighting decisions.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Language
English
Fluent
Work Experience
Layout Artist at Industrial Light & Magic
February 1, 2025 - September 9, 2025Creating cinematic cameras and previs for CG and live-action productions; coordinating between up- and downstream departments to ensure the director's vision is carried through from previsualisation to final layout; collaborating with mocap and virtual production assets.
Layout Artist at Industrial Light and Magic
February 1, 2025 - September 9, 2025Creating cinematic camera work and previs for both CG and live-action productions. Working between upstream and downstream streams to ensure the director's vision is carried out from previs to final layout. Working with mocap and virtual production assets.
Matchmove Artist at One Of Us
November 1, 2022 - September 9, 2025Creating high quality cinematic cameras for feature TV, film and animation, capturing live-action reference and data from shoot locations to inform creative layout and lighting decisions.
Matchmove Artist at One Of Us
November 1, 2022 - September 9, 2025Creating high-quality cinematic cameras for feature TV, film and animation, capturing live-action reference and data from shoot locations to inform creative layout and lighting decisions.
Assistant Technical Director at NESCOT
April 1, 2018 - September 9, 2025Level 4 Higher Apprenticeship; working as an assistant technical director, developing tools for animation and VFX software in Python; training and hands-on development.
ATD Apprentice at Framestore
April 1, 2018 - September 9, 2025Development and implementation of tools and workflows for artists to ease production; training in Python and working with mocap captured on site; problem solving issues for animation and lighting.
ATD Apprentice at Framestore
April 1, 2018 - September 9, 2025Development and implementation of tools and workflows for artists to ease production. Training in Python and working with Mocap captured on site, problem solving issues for animation and lighting.
Education
BA (Hons) Visual Effects Design And Production at Arts University Bournemouth
September 1, 2018 - June 1, 2021Level 4 Higher Apprenticeship in Assistant Technical Director at NESCOT, Epsom Surrey
September 1, 2016 - April 1, 2018BA (Hons) Visual Effects Design And Production at Arts University Bournemouth
September 1, 2018 - June 1, 2021Level 4 Higher Apprenticeship - Assistant Technical Director at NESCOT, Epsom, Surrey
September 1, 2016 - April 1, 2018Qualifications
Level 4 Higher Apprenticeship - Assistant Technical Director
September 1, 2016 - April 1, 2018Industry Experience
Media & Entertainment, Software & Internet, Professional Services
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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