Available to hire
Unity Developer with 9+ years of experience specializing in mobile and VR
development. Proven track record of contributing to live-service mobile games
with over 100 million downloads and developing core systems for cutting-edge VR
projects. Expertise in performance optimization, tech art (shaders/VFX), and
full-cycle feature development.
Skills
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Language
English
Fluent
Hindi
Fluent
Tamil
Fluent
Sindhi
Fluent
Work Experience
Unity Developer at Retinad Reality Inc
February 23, 2022 - September 5, 2025Responsibilities:
— Led tech art initiatives, developing high-quality visual effects (VFX) using
Shader Graph and VFX Graph, enhancing overall game immersion.
— Engineered performance-critical gameplay systems utilizing Unity’s DOTS
framework to ensure smooth performance in a complex VR environment.
— Seamlessly integrated dynamic UI systems and FMOD-driven audio
architecture, improving player experience and system modularity.
Projects: Highstreet (Unreleased Web3 based VR MMORPG), Highstreet Campus (Web
based platform with mini games)
Game Developer at Nextwave Multimedia
August 1, 2016 - November 5, 2021Responsibilities:
— Developed, designed, and implemented gameplay features for a portfolio
of mobile games, including the highly successful World Cricket
Championship franchise (100M+ downloads).
— Architected and implemented key systems including procedural world
generation, save/load systems, and custom editor tools to accelerate
team productivity.
— Created and optimized shaders for mobile platforms, significantly
improving visual fidelity while maintaining performance across diverse
devices.
Projects: World Cricket Championship 1, 2 & 3, Bat Attack Cricket, WCC Lite, Real
Carrom, World Table Tennis Championship, Planet Golf, Racing Game (Unreleased),
Mini Golf Game (Unreleased)
Game Programmer at Q Neuro
January 1, 2016 - July 31, 2016Responsibilities:
— Developed educational mini-games that interfaced with a brain activity
monitoring headset (EEG), utilizing real-time player attention span data to
dynamically adapt gameplay and maximize cognitive engagement.
— Architected and implemented the data pipeline between the Unity
application and the neuroheadset's API, ensuring accurate and
low-latency data transmission for real-time feedback.
— Collaborated with neuroscientists and data analysts to translate
cognitive performance metrics into actionable game design mechanics.
Projects: Several Math based educational Mini games for unreleased RPG game.
Game Programmer at Valari Studios
August 1, 2014 - October 31, 2015Responsibilities:
— Building Unity applications and games for multiple platforms based on client
requirements.
— Designing, architecting, testing and implementing game features.
Projects: Goats or Tigers(iOS and Android), Several client projects.
Education
Bachelor of Arts in Digital Media (Game Development) at University of Wales
July 1, 2011 - July 31, 2014Qualifications
Google Cybersecurity Certificate
November 1, 2023 - November 30, 2023Industry Experience
Gaming, Software & Internet, Media & Entertainment, Professional Services, Education
Skills
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