I am a highly versatile 2D/3D generalist and multimedia artist with extensive experience in animation, video editing, game design, and visual effects. I specialize in Autodesk Maya, Unity, Unreal Engine, Blender, After Effects, and Python automation, delivering creative solutions from concept to final production. I am passionate about crafting immersive experiences for games, films, and interactive media.
Throughout my career I collaborated with art directors and multidisciplinary teams to optimize assets for performance and storytelling. I value creative problem-solving, clear communication, and teamwork, and I enjoy turning ambitious ideas into polished, production-ready work.
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