Hi there! I'm David, a passionate 3D artist with a love for creating vivid characters and immersive environments. With years of experience in the gaming industry, I thrive on transforming ideas into detailed 3D models and artwork. I believe in the power of collaboration and education, sharing my knowledge through teaching while continuously pushing my creative boundaries. Let's connect and create something incredible together!

David F. Barruz

Hi there! I'm David, a passionate 3D artist with a love for creating vivid characters and immersive environments. With years of experience in the gaming industry, I thrive on transforming ideas into detailed 3D models and artwork. I believe in the power of collaboration and education, sharing my knowledge through teaching while continuously pushing my creative boundaries. Let's connect and create something incredible together!

Available to hire

Hi there! I’m David, a passionate 3D artist with a love for creating vivid characters and immersive environments. With years of experience in the gaming industry, I thrive on transforming ideas into detailed 3D models and artwork.
I believe in the power of collaboration and education, sharing my knowledge through teaching while continuously pushing my creative boundaries. Let’s connect and create something incredible together!

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Language

English
Fluent

Work Experience

Lead & Principal Artist at Freelance
December 31, 2024 - September 11, 2025
Contributed with Saber Interactive on Turok Origins multi-platform AAA game. Managed a team of 9 junior and senior artists, providing art and tech feedback, creating efficient workflows, and training to improve team skills. Developed main 3D characters and guided techniques.
Lead & Principal Artist at Saber Interactive (Freelance)
December 31, 2024 - September 11, 2025
Contributed with Saber Interactive on Turok Origins multi-platform AAA game. Managed a team of 9 artists, provided art guidance, and developed main 3D characters; training to improve team skills.
Supervisor 3D - Artista principal at Blackmouth
July 1, 2024 - Present
Dirigí un equipo de 9 artistas trabajando en props y entornos para un videojuego AAA en colaboración con Saber Interactive.
Modeler & Texturizer of 3D Characters at Blackmouth Games
July 1, 2024 - September 11, 2025
Contributed with Scape Velocity on an unannounced multi-platform AAA game. Modeled and textured 3D characters following the Art Director's specifications.
Modeler & Texturizer at Blackmouth Games
July 1, 2024 - September 11, 2025
Contributed as modeler and texturizer of 3D characters for AAA games, following the Art Director's specifications.
3D Character Artist at One Man Studio
December 31, 2023 - September 11, 2025
Artista de personajes 3D at One Man Studio
July 1, 2023 - September 11, 2025
Modelador y texturizador de personajes 3D para videojuego AAA, utilizando herramientas como ZBrush, Unreal 5 y Maya.
3D Character Artist at One Man Studio
January 1, 2023 - September 11, 2025
3D character artist contributing to various projects and pipelines.
3D Artist at SCALE75
December 31, 2016 - September 11, 2025
Generalist and 3D modeler on various projects for clients such as Air Europa, Adidas, Mapfre. Character modeling supervisor in the award-winning short film SUMER.
Artista 3D at Freelance
December 1, 2016 - September 11, 2025
Generalista y modelador 3D en diversos proyectos para clientes como Air Europa, Adidas, Mapfre.
Lead 3D Artist at BARRUZ STUDIO
January 1, 2016 - Present
Studio Director; designs and develops digital sculpture and 3D modeling projects, mainly character creation. Artistic and technical supervision of projects and work teams.
Lead & Principal 3D Artist at Barruz Studio / One Man Studio
January 1, 2016 - Present
Lead & Principal 3D Artist; design and development of digital sculpture and 3D modeling projects, mainly character creation. Artistic and technical supervision of projects and work teams.
3D Artist at SCALE75
January 1, 2016 - September 11, 2025
Generalist and 3D modeler for multiple client projects (Air Europa, Adidas, Mapfre). Character modeling supervisor in the award-winning short film SUMER.
Artista de personajes at Scale75
December 1, 2015 - September 11, 2025
Dirección técnica de proyectos, desarrollo y puesta en marcha de metodologías de trabajo para optimizar la producción de miniaturas y modelado 3D.
Technical Director & Character Artist at SCALE75
January 1, 2015 - September 11, 2025
Technical project management, development and implementation of work methodologies to optimize the production of miniatures and 3D modeling.
Co-fundador y Director at Barruz Studio
January 1, 2006 - Present
Diseño y desarrollo de diversos proyectos de escultura digital y modelado 3D, principalmente creación de personajes. Supervisión artística y técnica de proyectos y equipos de trabajo.

Education

Master in 3D Animation with Autodesk Maya at CICE
January 1, 2013 - September 11, 2025
3D animation production at DDRC
January 1, 2002 - September 11, 2025
Master in Animation and Postproduction (3DS Max) at CICE
January 1, 2003 - September 11, 2025
3ds max 5 design at DREAMSOFT
January 1, 2002 - September 11, 2025
Technical Engineering in Computer Science at DDRC
January 1, 1997 - January 1, 2000
Master in Animation and Postproduction at UEM
January 1, 2003 - September 11, 2025
Technical engineering in Computer Science at DDRC
January 1, 1997 - January 1, 2000
Master in Animation and Postproduction at UEM
January 1, 2003 - September 11, 2025
3ds Max Design at CICE
January 1, 2002 - December 31, 2002
Master in 3D Animation with Autodesk Maya at CICE
January 1, 2013 - September 11, 2025
Ingeniería técnica informática at UEM
January 1, 1997 - January 1, 2000
Máster en Animación 3D con Autodesk Maya at CICE
January 1, 2013 - December 1, 2013
Producción en animación 3D con Softimage at DDRC
January 1, 2002 - December 1, 2002
Máster en Animación y Postproducción 3DS Max at CICE
January 1, 2003 - December 1, 2003

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services