I'm Zak Kosovych, a game developer with experience in Unity/C# and Unreal Engine 5/C++. I build interactive experiences and tooling for games. I've built numerous projects including titles released on Steam and Google Play, and I have collaborated with both technical and non-technical teams.

Zak Kosovych

I'm Zak Kosovych, a game developer with experience in Unity/C# and Unreal Engine 5/C++. I build interactive experiences and tooling for games. I've built numerous projects including titles released on Steam and Google Play, and I have collaborated with both technical and non-technical teams.

Available to hire

I’m Zak Kosovych, a game developer with experience in Unity/C# and Unreal Engine 5/C++. I build interactive experiences and tooling for games.

I’ve built numerous projects including titles released on Steam and Google Play, and I have collaborated with both technical and non-technical teams.

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Experience Level

Expert
Expert
Expert
Expert
Expert

Language

English
Fluent
Ukrainian
Fluent

Work Experience

Game Play and Graphics Programmer at Koan
December 31, 2025 - September 11, 2025
Worked on a 3D turn-based deckbuilding card game on Steam using Unity and C#. Implemented gameplay systems, utilized the Built-In Render Pipeline, and handled data via XML/JSON; involved in asset pipelines and rendering tasks.
Game Developer at Polymort
December 31, 2024 - September 11, 2025
Led development of a pixel-art 2D puzzle-platformer with a unique mechanic that lets players create their own levels. Released on Google Play. Built a level editor, integrated UI Toolkit, and worked with C#, HLSL, and JSON data.
Game Programmer at Koan
January 1, 2025 - October 14, 2025
3D turn-based deckbuilding card game on Steam; Unity, C#, Built-In Render Pipeline, XML, JSON
Game Developer at Polymort
January 1, 2024 - October 14, 2025
Pixel-art 2D puzzle-platformer with a unique mechanic; released on Google Play; experience with level editor, UI Toolkit, C#, HLSL, JSON
Game Programmer at KOAN
January 1, 2025 - October 14, 2025
3D turn-based deckbuilding card game on Steam. Unity, C#, Built-in Render Pipeline, XML, JSON.
Game Developer at Polymort
January 1, 2024 - October 14, 2025
Pixel-art 2D puzzle-platformer with a unique mechanic to create your own levels. Released on Google Play. Experience of creating a level editor. Unity, UI Toolkit, C#, HLSL, Game Design, JSON.

Education

Bachelor of Science (Honours) in Computer Games Technology at University of Alberta
January 11, 2030 - September 11, 2025
BSc(Hons) Computer Games Technology at University of Alberta
January 11, 2030 - October 14, 2025
BSc(Hons) Computer Games Technology at Alberta University
January 11, 2030 - October 14, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment