Available to hire
Hi, I’m Sierra Walker, a technical designer with 9 years of experience in 3D modeling, rendering, and animation. I bring a strong background in game design, apparel and accessories design, photography, and studio art, with a passion for exploring art and design across 2D and 3D spaces.
I excel at turning concepts into tangible products, leading cross-functional teams, and sharing knowledge through training and mentorship. I have a proven track record of delivering photo-realistic renders, 3D printing-ready models, and compelling presentations that drive decisions in retail and manufacturing environments.
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Language
English
Fluent
Work Experience
Multimedia Designer (Contract) at Corning Optical Communications
December 1, 2017 - September 11, 2025Created 3D models and photo-realistic renders of cables and hardware; assisted graphic design team on prototyping, planning, and CAD of cross-company products; administered and scheduled jobs within Adobe WorkFront; managed product photoshoots from start to finish and led photography editing; supervised and organized digital asset management for multimedia and graphic design teams.
Multimedia Design Intern at Corning Optical Communications
August 1, 2015 - September 11, 2025Developed the first augmented reality use case for Corning, which was further developed for future trade shows; created, modeled, and animated 2D models for internal company videos using Adobe Illustrator, Premiere, and After Effects; modeled and animated 3D products in Maya and Unity for 3D rendering and AR use cases.
Multimedia Designer (Contract) at Corning Optical Communications
December 1, 2017 - September 11, 2025Created 3D models and photorealistic renders of Corning optical communication products. Assisted the graphic design team on prototyping, planning, and CADing cross-company products. Administered and scheduled jobs within the project management system Adobe WorkFront. Managed product photoshoots from start to finish, and led all photography editing. Supervised and organized the digital asset management systems within the multimedia and graphic design teams.
Multimedia Design Intern at Corning Optical Communications
August 1, 2015 - September 11, 2025Developed the first augmented reality use case for Corning, which evolved for future trade shows. Created, modeled, and animated 2D and 3D assets for internal company videos using Illustrator, Premiere, and After Effects; modeled and animated 3D products in Maya and Unity for rendering and AR use cases.
Education
Bachelor of Arts at St. Andrews University
January 11, 2030 - January 1, 2016Education Program at Greensboro, NC
February 1, 2018 - May 1, 2025Bachelor of Arts at St. Andrews University
January 11, 2030 - January 1, 2016Qualifications
Industry Experience
Retail, Manufacturing, Media & Entertainment, Professional Services, Software & Internet
Experience Level
Expert
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