I'm a composer, sound designer, technical sound designer, audio implementer, and programmer with a specialty in Video Game Audio. I studied at Berklee with a "Game and Interactive Media Scoring" major and "Creative Coding" minor. My greatest passion is Video Game Audio and Development, where I combine my music and audio, graphic art and design, and programming skills. --- **Employment and project experience** **Freelance Audio Specialist** _January 2021 - Present_

Elio Wiesse

I'm a composer, sound designer, technical sound designer, audio implementer, and programmer with a specialty in Video Game Audio. I studied at Berklee with a "Game and Interactive Media Scoring" major and "Creative Coding" minor. My greatest passion is Video Game Audio and Development, where I combine my music and audio, graphic art and design, and programming skills. --- **Employment and project experience** **Freelance Audio Specialist** _January 2021 - Present_

Available to hire

I’m a composer, sound designer, technical sound designer, audio implementer, and programmer with a specialty in Video Game Audio. I studied at Berklee with a “Game and Interactive Media Scoring” major and “Creative Coding” minor. My greatest passion is Video Game Audio and Development, where I combine my music and audio, graphic art and design, and programming skills.


Employment and project experience

Freelance Audio Specialist
January 2021 - Present

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent
Spanish; Castilian
Fluent

Work Experience

Game Audio Specialist at USC Games
February 1, 2025 - Present
Cast, directed, and recorded a full voiceover ensemble; edited and integrated all dialogue. Designed / Integrated all sound assets (VO, SFX, and music) to support gameplay and narrative. Built a robust interactive audio system in Wwise, integrated with Unity via C# scripting to enable dynamic music, real-time SFX triggering, and VO playback. Collaborated with gameplay programmers to write and debug custom C# scripts for seamless integration of Wwise events.
Audio Director / Composer / Technical Sound Designer at USC Games
February 1, 2025 - Present
Designed / Integrated music and SFX to support gameplay and narrative. Built a robust interactive audio system in Wwise, integrated with Unreal Engine 5 to enable dynamic music, real-time SFX triggering, and VO playback. Collaborated with developers to write / debug scripts for seamless integration of Wwise events.
Five Week Scheduling Assistant at Berklee College of Music
August 31, 2025 - September 11, 2025
Processed schedules and changes, ensuring enrollment limits and policies. Streamlined faculty-facing documents and spreadsheets to enhance clarity and efficiency. Delivered on-site technical support for commonly used software tools during the program. Managed and entered student enrollment data with high accuracy and attention to detail.
Auditions Assistant at Berklee College of Music
May 20, 2025 - September 11, 2025
Managed logistics and operations, communicating real-time updates between dispatch teams. Conducted in-depth, specialized guidance around campus and audition materials; allocated audition materials. Assisted visitors by answering inquiries and delivering detailed information.
Core Music Tutor and Peer Academic Coach at Berklee College of Music
May 20, 2025 - September 11, 2025
Supervised students with learning disabilities or other circumstances. Created specialized learning materials to assist students dependent on visual or auditory aids. Mentored students in Core Music curriculum and student-life skill sets. Counseled students for major/minor-specific concerns across all areas of personal expertise.
Game Audio Specialist at USC Games
February 1, 2025 - Present
Cast, directed, and recorded a full voiceover ensemble; edited and integrated all dialogue; designed and integrated all sound assets (VO, SFX, and music) to support gameplay and narrative; built a robust interactive audio system in Wwise, integrated with Unity via C# scripting to enable dynamic music, real-time SFX triggering, and VO playback; collaborated with gameplay programmers to write and debug custom C# scripts for seamless interaction between in-game systems and Wwise events.
Audio Director / Composer / Technical Sound Designer at USC Games
May 1, 2025 - September 11, 2025
Designed/integrated music and SFX to support gameplay and narrative; built a robust interactive audio system in Wwise, integrated with Unreal Engine 5 to enable dynamic music, real-time SFX triggering, and VO playback; collaborated with developers to write/debug scripts for seamless integration of Wwise events.
Five Week Scheduling Assistant at Berklee College of Music
August 1, 2025 - September 11, 2025
Processed schedules and changes, ensuring compliance with enrollment limits and policies; streamlined faculty-facing documents and spreadsheets to enhance clarity and efficiency; delivered on-site technical support for commonly used software tools during the program; managed and entered student enrollment data with high accuracy and attention to detail.
Core Music Tutor and Peer Academic Coach at Berklee College of Music
May 1, 2025 - September 11, 2025
Supervise students with learning disabilities or other circumstances (GPA risk / special needs); create specialized learning materials to assist students reliant on visual or aural aids; mentor students in Core Music curriculum and student-life style skills; counsel students for major/minor-specific concerns within all areas of personal expertise.
Audition Assistant at Berklee College of Music
May 1, 2025 - September 11, 2025
Manage logistics and operations, communicating real-time updates between dispatch teams; conduct in-depth, specialized guidance around campus and allocate audition materials; assist visitors by answering inquiries and delivering detailed information.
Game Audio Specialist at It's Wendy's World (USC Games)
February 1, 2025 - Present
Cast, directed, and recorded a full voiceover ensemble; edited and integrated all dialogue. Designed/Integrated all sound assets (VO, SFX, and music) to support gameplay and narrative. Built a robust interactive audio system in Wwise, integrated with Unity via C# scripting to enable dynamic music, real-time SFX triggering, and VO playback. Collaborated with gameplay programmers to write and debug custom C# scripts for seamless interaction between in-game systems and Wwise events.
Audio Director / Composer / Technical Sound Designer at USC Games
May 1, 2025 - September 11, 2025
Designed/Integrated music and SFX to support gameplay and narrative. Built a robust interactive audio system in Wwise, integrated with Unreal Engine 5 to enable dynamic music, real-time SFX triggering, and VO playback. Collaborated with developers to write/debug scripts for seamless integration of Wwise events.
Five Week Scheduling Assistant at Berklee College of Music
August 1, 2025 - September 11, 2025
Processed schedules and changes, ensuring compliance with enrollment limits and policies.
Core Music Tutor and Peer Academic Coach at Berklee College of Music
May 1, 2025 - September 11, 2025
Supervised students with learning disabilities or other circumstances (GPA risk / special needs). Created specialized learning materials to assist students reliant on visual or auditory aids. Mentored students in Core Music curriculum and student-life style skills. Counseled students for major/minor-specific concerns within all areas of personal expertise.
Auditions Assistant at Berklee College of Music
May 1, 2025 - September 11, 2025
Managed logistics and operations, communicating real-time updates between dispatch teams; conducted in-depth, specialized guidance around campus and allocated audition materials; assisted visitors by answering inquiries and delivering detailed information.

Education

Bachelor of Music at Berklee College of Music
January 1, 2022 - May 20, 2025
Bachelor of Music, Major in Game and Interactive Media Scoring; Minor in Creative Coding at Berklee College of Music
January 1, 2022 - May 1, 2025
Bachelor of Music at Berklee College of Music
January 1, 2022 - May 1, 2025

Qualifications

Dean's List
January 1, 2022 - January 1, 2025
Summa Cum Laude
January 1, 2022 - January 1, 2025
Summa Cum Laude
January 1, 2022 - September 11, 2025
Dean's List
January 1, 2022 - May 1, 2025

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education