Available to hire
I am full of energy and truly enjoy working, especially in areas that demand creativity. I learn new things quickly and adapt easily to different systems. I also communicate effortlessly with people.
Video games have been my passion since childhood, and I deeply love my profession, which I mastered through self-learning. Before entering the professional field, I worked as an indie developer for several years, where I gained valuable initial experience.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Language
English
Intermediate
Ukrainian
Fluent
Work Experience
Game Designer at Alcore Games LTD
January 1, 2021 - PresentDevelopment of game ideas from conception to release; design and implementation of core mechanics, features, and gameplay systems; full production in Unity including scene setup, UI integration, prefabs, animations, VFX, audio, atlas creation, and performance optimization; task structuring for artists and programmers; in-game economy design including integration of IAP and advertising; comprehensive balancing for Idle/Tycoon games; QA and A/B testing; integration of third-party services (Firebase, AppsFlyer, Tenjin) and ad networks (AdMob, Unity Ads, AppLovin, IronSource); post-release analytics dashboards and KPI monitoring to drive content updates; close collaboration with marketing on campaigns and budgets.
Game Designer at Alcore Games LTD
January 1, 2021 - PresentDevelopment of game ideas and concepts, leading the project from conception to release. Design and implementation of game mechanics, features, and gameplay systems. Full production in Unity: creating and placing game objects and components in scenes; complete UI integration; development of prefabs and in-game windows; base animations; VFX implementations; audio implementation; atlases creation; performance optimization. Structuring step-by-step tasks for artists and programmers. Designing a complete in-game economy with in-app purchases and advertising integration. Comprehensive game balancing (specializing in Idle/Tycoon balance). Basic QA and A/B testing for various mechanics. Research, selection, and integration of third-party services: MMPs (Firebase, AppsFlyer, Tenjin); ad platforms (AdMob, Unity Ads, AppLovin, IronSource).
Game Designer at Alcore Games LTD
January 1, 2021 - PresentDevelopment of game ideas and concepts, leading the project from conception to release. Design and implementation of game mechanics, features, and gameplay systems. Full production in Unity: creating and placing game objects and components in scenes; complete UI integration; development of prefabs and in-game windows; base animations; VFX implementations; audio implementation; atlas creation; performance optimization. Structuring step-by-step tasks for artists and programmers. Designing a complete in-game economy, including integration of in-app purchases and advertising. Comprehensive game balancing across all aspects (Idle/Tycoon). Basic QA and execution of A/B tests for various game mechanics. Research, selection, and integration of third‑party services: MMPs (Firebase, AppsFlyer, Tenjin); ad platforms (AdMob, Unity Ads, AppLovin, IronSource).
Game Designer at Alcore Games LTD
January 1, 2021 - PresentDevelopment of game ideas and concepts, leading the project from conception to release. Design and implementation of game mechanics, features, and gameplay systems. Full production in Unity, including UI integration, prefab creation, animations, VFX and audio, asset management, and performance optimization. Structured task workflows for artists and programmers; designed in-game economy with IAP and advertising integration; comprehensive balancing for Idle/Tycoon games; QA and A/B testing; integration of third-party services (Firebase, AppsFlyer, Tenjin) and ad networks. Post-release analytics dashboards, KPI monitoring, player feedback, and close collaboration with marketing.
Education
at Google Indie Game Accelerator
January 11, 2030 - September 12, 2025Qualifications
Google Indie Game Accelerator
January 11, 2030 - September 12, 2025Google Indie Game Accelerator
January 11, 2030 - September 12, 2025Google Indie Game Accelerator
January 11, 2030 - September 12, 2025Google Indie Game Accelerator
January 11, 2030 - September 12, 2025Google Indie Game Accelerator
January 11, 2030 - September 12, 2025Google Indie Game Accelerator
January 11, 2030 - September 12, 2025Industry Experience
Gaming, Software & Internet, Media & Entertainment, Professional Services, Other
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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