Audio, video, and lighting technician for studios and live events, with a strong focus on results thanks to a comprehensive vision developed through years of managing and supervising events and audiovisual productions.

Alessandro Montagnana

Audio, video, and lighting technician for studios and live events, with a strong focus on results thanks to a comprehensive vision developed through years of managing and supervising events and audiovisual productions.

Available to hire

Audio, video, and lighting technician for studios and live events, with a strong focus on results thanks to a comprehensive vision developed through years of managing and supervising events and audiovisual productions.

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Language

Italian
Fluent
English
Fluent
French
Advanced

Work Experience

AUDIO & LIGHT TECHNICIAN at TEATRO Q77
January 1, 2023 - Present
Venue Live show. Theatre technical management and creative direction.
MUSIC EDITOR at THE NORTH FACE
January 1, 2024 - September 30, 2025
Multitrack music editing for the EXCALIBUR docu-film released by Crimp Film creative direction.
SOUND & MUSIC EDITOR at ARTERY FILM
January 1, 2024 - September 30, 2025
Selecting soundtracks, editing music, sound effects and audio editing for the documentary “Sua Maestà il Marmo”.
SOUND DESIGNER at AION COLLECTIVE
January 1, 2022 - Present
Active on several projects involving audio installations, music composing, SFX for VR and videogames, sound technician.
MUSIC EDITOR at TECHNOGYM
January 1, 2021 - September 30, 2025
Curating and editing music tailored for workout sessions on fitness equipment in collaboration with Meat Beat Studio.
MUSIC COMPOSER at VIDEOGAME MUSIC
January 1, 2018 - September 30, 2025
Creating original music for upcoming videogames by Ubisoft Montreal. Collaboratively producing with several artists through the HitRecord platform.
MUSICIAN at JUPITER ASD
January 1, 2018 - September 30, 2025
Hybrid creating original music for upcoming videogames by Ubisoft Montreal. Collaboratively producing with several artists through the HitRecord platform.
Sound Designer at Ubisoft Montreal / Hit Record (collaborative projects)
January 1, 2020 - Present
Created original music and sound design for VR and video game projects; collaborated with multiple artists; edited tracks and sound effects for documentaries and games.

Education

Studio technique, mixing & mastering at C.M.A. AOSTA
January 1, 2013 - January 1, 2013
Audio Engineer, Sound Design at NAM Milano
January 1, 2014 - December 31, 2015

Qualifications

Sound Design for VR
January 1, 2021 - May 20, 2021
Interactive audio integration between wwise and unity/unreal engine
Audio Editor & Music Creator
January 11, 2030 - September 30, 2025

Industry Experience

Media & Entertainment, Professional Services, Education, Retail, Other, Software & Internet, Gaming