I am a skilled and detail-oriented graphic artist with 10 years of experience in the graphic design process from conceptualization to production. I excel at interdepartmental coordination and communication, and I am trusted to work with highly classified customer accounts. I collaborate with internal teams to deliver design solutions against tight deadlines. I am passionate, hardworking, and a team player who is always eager to learn and improve to contribute to company success. I continuously seek opportunities to enhance output and efficiency through training and collaboration, aiming to deliver visually compelling assets that align with game design specifications and brand guidelines.

JULUIS ALEXANDER SAMILLANO FERNANDEZ

I am a skilled and detail-oriented graphic artist with 10 years of experience in the graphic design process from conceptualization to production. I excel at interdepartmental coordination and communication, and I am trusted to work with highly classified customer accounts. I collaborate with internal teams to deliver design solutions against tight deadlines. I am passionate, hardworking, and a team player who is always eager to learn and improve to contribute to company success. I continuously seek opportunities to enhance output and efficiency through training and collaboration, aiming to deliver visually compelling assets that align with game design specifications and brand guidelines.

Available to hire

I am a skilled and detail-oriented graphic artist with 10 years of experience in the graphic design process from conceptualization to production. I excel at interdepartmental coordination and communication, and I am trusted to work with highly classified customer accounts. I collaborate with internal teams to deliver design solutions against tight deadlines. I am passionate, hardworking, and a team player who is always eager to learn and improve to contribute to company success.

I continuously seek opportunities to enhance output and efficiency through training and collaboration, aiming to deliver visually compelling assets that align with game design specifications and brand guidelines.

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Language

English
Fluent

Work Experience

Graphic Artist – Sub Leader at ARUZE GAMING I
January 1, 2023 - September 12, 2025
Collaborated with squad and other graphic design members; created 2D art works, concepts, sketches, GUI and assets for games; followed art guidelines and technical limits; performed quality checks and released assets to programmers; fixed game assets related bugs; managed time to meet deadlines; supervised 2D/3D assets and created quality 2D assets and animations; studied game design specifications for overall game development.
Senior Graphic Designer at Hyperion Capital Holdings Limited
May 1, 2025 - September 12, 2025
Created several web designs for cryptocurrency websites; designed logos for websites and brands; prepared PowerPoint presentations detailing logo development; contributed to brand identity and visual direction.
Senior Game Graphic Artist/Designer at Kingsize Games
January 1, 2023 - Present
Concept game design; created all 2D assets, symbols, overall game UI, logos, icons, backgrounds, and main characters; produced character and symbol animations, logo animations, icon animations, visual effects, and optimized animations for quality.
Senior Graphic Artist/Designer at ARUZE GAMING I
January 1, 2015 - January 1, 2023
Collaborated with squad and other graphic design members, contributing to the continuous improvement of visual quality. Created 2D artworks, concepts, sketches, GUI and assets for games, ensuring visuals adhered to art guidelines and technical constraints. Prepared graphic assets in required themes and formats, performed quality checks, released assets to programmers, and fixed asset-related bugs. Managed time to meet deadlines in a fast-paced environment, planned schedules, supervised 2D/3D assets, and produced quality 2D assets and animations. Studied game design specifications to support overall game development and bug fixing.
Graphic Artist — Sub Leader at ARUZE GAMING I
January 1, 2015 - January 1, 2023
Collaborate with squad and other graphic design members; create 2D artworks, concepts, sketches, GUI and assets for games; ensure every visual aspect of the game is well thought through and created in high quality; follow art guidelines and technical limitations; prepare graphic assets on required themes and formats; perform quality checks and fix game assets related bugs; manage time to meet deadlines in a fast-paced environment; create schedules and oversee 2D/3D artworks; study game design specifications for overall development; bug fixing; responsible for checking and fixing overall graphic assets in the machine before final inspection.

Education

BS Information Technology at Laguna State Polytechnic University, Los Baños, Laguna
January 1, 2009 - January 1, 2015
BS Information Technology at Laguna State Polytechnic University, Los Baños, Laguna
January 1, 2009 - January 1, 2015
BS Information Technology at Laguna State Polytechnic University
January 1, 2009 - January 1, 2015

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services, Education