Available to hire
I am a Unity Developer with 6 years in game development, specializing in 2D/3D gameplay, UI systems, and cross-platform deployment.
I am proficient in C# and Unity, focusing on performance optimization and clean code. I have a proven track record of delivering high-quality games for mobile and PC. I am collaborative, detail-oriented, and passionate about creating engaging player experiences.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Language
English
Advanced
Work Experience
Unity Game Developer at Absologix
October 2, 2019 - September 12, 2025Developed Unity-based 2D/3D games, implemented gameplay features, UI systems, and cross-platform deployment. Collaborated with artists and designers to deliver high-quality mobile and PC titles.
Unity Game Developer at Zoy Solutions
October 2, 2020 - September 12, 2025Contributed to Unity-based mobile game projects, implementing gameplay mechanics, UI interactions, and performance optimizations; worked with cross-functional teams to deliver engaging experiences.
Unity Game Developer at Plasma IT Solutions
December 2, 2021 - September 12, 2025Freelance Unity game development across multiple projects; built mobile and PC games (2D/3D), implemented AI, integrated visual effects, and ensured cross-platform deployment with performance optimization.
Unity Game Developer at Absologix
December 1, 2017 - October 1, 2019Developed high-speed police chase gameplay with multiple modes including Snow, Endless City, Gangster, and Mars environments. Implemented AI-driven police vehicle behavior and integrated visual effects such as snow particles, neon lights, and terrain variations to enhance immersion. Worked on cross-platform deployment and performance optimization.
Unity Game Developer at Plasma IT Solutions
October 1, 2020 - December 1, 2021Developed AI-driven police vehicle physics, implemented challenging level design with dynamic obstacles and AI traffic. Optimized performance for low-end Android devices to achieve smooth gameplay at 60 FPS. Built simulator interiors and route-based gameplay to enhance immersion.
Education
Bachelor of Computer Science at Capital University of Science and Technology, Islamabad
January 11, 2030 - September 12, 2025Bachelor of Computer Science at Capital University of Science and Technology, Islamabad
January 11, 2030 - April 3, 2026Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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