Hi, I’m Mihail Tulbur, a remote game developer from Chisinau, Moldova, focusing on Unity. I’ve developed several Unity projects, including visual novels, roguelikes, and 2D RPGs, and I design characters, animations, AI, combat systems, spell mechanics, and other core gameplay features. I enjoy prototyping new ideas and crafting engaging gameplay loops. I’ve proposed new initiatives and partnerships to attract investment and support growth, led marketing campaigns, and promoted the brand across multiple channels. Since 2023 I’ve been studying Software Engineering at the International University of Applied Sciences of Berlin while continuing to grow in game development with Unity.

Mihail Tulbur

Hi, I’m Mihail Tulbur, a remote game developer from Chisinau, Moldova, focusing on Unity. I’ve developed several Unity projects, including visual novels, roguelikes, and 2D RPGs, and I design characters, animations, AI, combat systems, spell mechanics, and other core gameplay features. I enjoy prototyping new ideas and crafting engaging gameplay loops. I’ve proposed new initiatives and partnerships to attract investment and support growth, led marketing campaigns, and promoted the brand across multiple channels. Since 2023 I’ve been studying Software Engineering at the International University of Applied Sciences of Berlin while continuing to grow in game development with Unity.

Available to hire

Hi, I’m Mihail Tulbur, a remote game developer from Chisinau, Moldova, focusing on Unity. I’ve developed several Unity projects, including visual novels, roguelikes, and 2D RPGs, and I design characters, animations, AI, combat systems, spell mechanics, and other core gameplay features. I enjoy prototyping new ideas and crafting engaging gameplay loops.

I’ve proposed new initiatives and partnerships to attract investment and support growth, led marketing campaigns, and promoted the brand across multiple channels. Since 2023 I’ve been studying Software Engineering at the International University of Applied Sciences of Berlin while continuing to grow in game development with Unity.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate

Language

Russian
Fluent
Romanian, Moldavian, Moldovan
Fluent
English
Advanced
German
Intermediate
Japanese
Intermediate

Work Experience

Unity Developer at NLT
January 1, 2025 - September 13, 2025
Developed Unity-based projects and gameplay features using C#, 2D/3D assets, and animation systems; collaborated with teams to implement gameplay, AI, and UI elements.
Creative Director & Project Manager at Aufpet
January 1, 2024 - September 13, 2025
Created marketing campaigns, planned and executed initiatives, coordinated cross-functional teams, and presented ideas to stakeholders to attract investment and support growth.

Education

Bachelor’s Degree in Software Engineering at International University of Applied Sciences of Berlin
January 1, 2023 - January 1, 2027
Bachelor’s Degree in Physical Education and Sport at State University of Physical Education and Sport Moldova
January 1, 2018 - January 1, 2022

Qualifications

TOEFL IBT
January 11, 2030 - September 13, 2025
Duolingo English Test
January 11, 2030 - September 13, 2025
Japanese Language Proficiency Test N4
January 11, 2030 - September 13, 2025
Unity Engine
January 11, 2030 - September 13, 2025
C# .NET with MSSQL
January 11, 2030 - September 13, 2025

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Professional Services