Language
Finnish
Fluent
English
Fluent
Swedish
Beginner
Work Experience
Senior Game Programmer at FakeFish Oy
August 1, 2025 - September 18, 2025Contributed to feature development, internal tools and UI implementation for Barotrauma using MonoGame and C#. Advocated for and implemented internal tooling and pipeline optimizations to support smoother production workflows.
Game Programmer at Kuuasema Oy
December 1, 2023 - September 18, 2025Programming and game design on Cthulhu Keeper, an upcoming PC-game. Single-handedly built and maintained a multi-platform Steam deploy pipeline for the game using Jenkins.
Tools programmer at Forbidden Studios
December 1, 2022 - September 18, 2025Developed Unity Editor tooling for vegetation placement and editing.
Developer at CTRL Reality Oy
November 1, 2022 - September 18, 2025Design and implementation of several VR/XR client projects; Architecture and programming using Unity3D/C#; UI design and implementation; Helped this start-up to get stable and grow as a key member of the engineering team.
Co-owner / CTO at Nekobolt
September 1, 2011 - PresentDeveloped and released Baking Success (C#, Unity, MonoGame), handling all technical aspects, including engine development, editor tooling, and deployment pipelines. Ongoing technical development for upcoming games as well as various software/game prototypes.
Education
Bachelor of Science in IT at Lapland University of Applied Sciences
January 11, 2030 - December 1, 2010Game Dev Trainee Programme at Turku
January 11, 2030 - January 1, 2012Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment
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