Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Work Experience
Senior Game Developer at Voodoo
June 1, 2025 - PresentImplemented 2 mobile games using an ECS architecture; collaborated with some of the best developers in the industry.
Freelance Solo Developer at Five More Minutes Games
May 1, 2025 - September 19, 2025Designed, implemented and released for testing 10 mobile games, mostly as solo developer. Iterated and implemented A/B testing on 2 games which brought one to over 1M downloads. Implemented Game Analytics, Ads and integration with many external services allowing identification of friction points causing drop-offs. Implemented a wide variety of game mechanics. Implemented tools which significantly sped up the creation of new content. Used profiling for optimization to enable games to run on low-end devices.
Lead Developer at Sinon Game
January 1, 2024 - September 19, 2025Rewrote the entire code base of an idle game to make it scalable again. Designed data-oriented architecture enabling designers to change and parametrize most systems. Extended game with features including Cutscenes, Dialogues, Upgrades, Powerups, Quests, Offline progress, and more. Improved performance on low-end devices. Ported game to WebGL. Coordinated and directed work between developers, artists and contractors. Defined project-wide best practices for junior developers.
Self-Employed Game Developer
January 1, 2022 - September 19, 2025Designed, implemented and released a rhythm-based mobile game on both Google Play Store and Apple App Store. Implemented Ads, Leaderboards, Achievements, In-app purchases, Daily rewards, Cloud save. Implemented a level editor which allowed me to create a hundred levels quickly. Implemented procedural level generation for endless mode.
Lead Developer at Sinon Game
January 1, 2024 - September 19, 2025Solo Developer at Five More Minutes Games
May 1, 2025 - September 19, 2025Designed, implemented and released 10 mobile games, mostly as solo developer. Iterated and implemented A/B testing on 2 games, resulting in over 1M downloads. Implemented GameAnalytics, Ads and integration with external services to identify friction points causing user drop-offs. Implemented a variety of game mechanics and tools that sped up content creation, and used profiling to optimize performance for low-end devices. Ported games to WebGL and coordinated work between developers, artists and contractors. Established project-wide best practices for junior developers.
Self-Employed Game Developer at Independent (Self-Employed)
January 1, 2022 - September 19, 2025Designed, implemented and released a rhythm-based mobile game on both Google Play and Apple App Store. Implemented Ads, Leaderboards, Achievements, In-app purchases, Daily rewards, and Cloud save. Implemented a level editor to rapidly create hundreds of levels. Implemented procedural level generation for endless mode.
Education
Bachelor's degree in Mathematics at Roma Tre University
January 11, 2030 - September 19, 2025Bachelor's degree in Mathematics at Roma Tre University
January 11, 2030 - September 19, 2025Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
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