Hi, I’m Chan Shao Foong, a passionate 3D artist with a Bachelor’s degree in Game Design. I specialize in character modeling, rigging, and texturing, using Maya, Blender, ZBrush, Substance Painter, Unity, and Unreal Engine to craft immersive digital experiences. I thrive in collaborative environments and love turning concepts into polished assets that look great and run smoothly. I’m a quick learner with a keen eye for detail and a strong work ethic. I’ve contributed to student showcases and game projects, led teams, and collaborated with designers and developers to deliver high-quality assets on schedule. I’m eager to bring my skills to a dynamic team and continue growing as a 3D artist.

Chan Shao Foong

Hi, I’m Chan Shao Foong, a passionate 3D artist with a Bachelor’s degree in Game Design. I specialize in character modeling, rigging, and texturing, using Maya, Blender, ZBrush, Substance Painter, Unity, and Unreal Engine to craft immersive digital experiences. I thrive in collaborative environments and love turning concepts into polished assets that look great and run smoothly. I’m a quick learner with a keen eye for detail and a strong work ethic. I’ve contributed to student showcases and game projects, led teams, and collaborated with designers and developers to deliver high-quality assets on schedule. I’m eager to bring my skills to a dynamic team and continue growing as a 3D artist.

Available to hire

Hi, I’m Chan Shao Foong, a passionate 3D artist with a Bachelor’s degree in Game Design. I specialize in character modeling, rigging, and texturing, using Maya, Blender, ZBrush, Substance Painter, Unity, and Unreal Engine to craft immersive digital experiences. I thrive in collaborative environments and love turning concepts into polished assets that look great and run smoothly.

I’m a quick learner with a keen eye for detail and a strong work ethic. I’ve contributed to student showcases and game projects, led teams, and collaborated with designers and developers to deliver high-quality assets on schedule. I’m eager to bring my skills to a dynamic team and continue growing as a 3D artist.

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Work Experience

3D Artist (Intern) at Alva Productions
November 1, 2024 - September 22, 2025
Create high-quality 3D models and animations; Collaborate with creative team and game developer; Optimize assets for performance and visual fidelity

Education

Bachelor of Arts in Game Design at UCSI University
January 11, 2030 - January 1, 2024

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment