Hi, I’m Chan Shao Foong, a passionate 3D artist with a Bachelor’s degree in Game Design. I specialize in character modeling, rigging, and texturing, using Maya, Blender, ZBrush, Substance Painter, Unity, and Unreal Engine to craft immersive digital experiences. I thrive in collaborative environments and love turning concepts into polished assets that look great and run smoothly.
I’m a quick learner with a keen eye for detail and a strong work ethic. I’ve contributed to student showcases and game projects, led teams, and collaborated with designers and developers to deliver high-quality assets on schedule. I’m eager to bring my skills to a dynamic team and continue growing as a 3D artist.
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