I am a XR/VR/AR Visualization Engineer with a passion for turning complex industrial environments into accessible, immersive 3D experiences. I enjoy building scalable, cross-platform solutions that combine real-time rendering, 3D capture, and data visualization to support training, visualization, and decision-making in engineering contexts. Currently, I explore LiDAR-driven workflows, cloud-based storage for high-resolution datasets, and cross-platform XR device compatibility to optimize performance and accessibility across VR/AR/MR platforms.

Iman Nikkhahazad

I am a XR/VR/AR Visualization Engineer with a passion for turning complex industrial environments into accessible, immersive 3D experiences. I enjoy building scalable, cross-platform solutions that combine real-time rendering, 3D capture, and data visualization to support training, visualization, and decision-making in engineering contexts. Currently, I explore LiDAR-driven workflows, cloud-based storage for high-resolution datasets, and cross-platform XR device compatibility to optimize performance and accessibility across VR/AR/MR platforms.

Available to hire

I am a XR/VR/AR Visualization Engineer with a passion for turning complex industrial environments into accessible, immersive 3D experiences. I enjoy building scalable, cross-platform solutions that combine real-time rendering, 3D capture, and data visualization to support training, visualization, and decision-making in engineering contexts.

Currently, I explore LiDAR-driven workflows, cloud-based storage for high-resolution datasets, and cross-platform XR device compatibility to optimize performance and accessibility across VR/AR/MR platforms.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate

Language

English
Fluent
German
Advanced

Work Experience

Research Associate at Duale Hochschule Baden-Württemberg Stuttgart
February 1, 2024 - Present
Captured industrial environments with LiDAR (Faro, Artec) and optimized CAD/point cloud data for XR visualization; Researched cloud-based storage for high-resolution 3D datasets; ensured XR device compatibility and cross-platform performance.
VR Lead Developer / XR / VR / AR Visualization Engineer at Siemens Energy Global GmbH & Co. KG
December 31, 2023 - September 22, 2025
Led a government-funded XR project; developed VR training modules in Unity. Optimized applications with Vulkan/OpenGL & Shader Graph for Meta Quest & HP Reverb. Delivered final VR solution meeting Siemens IT compliance and contributed to research publications.
Game Developer at Mediale Pfade
April 1, 2022 - September 22, 2025
Internship | Developed web-based educational game in Unity.

Education

Bachelor of Arts in Expanded Realities at Hochschule Darmstadt
October 1, 2019 - August 1, 2023
Engineer in Materials Science and Metallurgy at Azad University, Karaj, Iran
September 1, 2008 - June 1, 2013

Qualifications

Add your qualifications or awards here.

Industry Experience

Energy & Utilities, Software & Internet, Education, Manufacturing, Media & Entertainment, Gaming