Available to hire
I started making computer graphics in France in 1988 and moved to the United States in 1995 to pursue a
career in the video game industry. In 1998 I helped create blockbuster video games that impacted greatly
international pop culture for years to come.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Language
French
Fluent
English
Fluent
Work Experience
Linguist (English/French) at Lionbridge
April 1, 2022 - PresentVideo transcription and translation services for YouTube interview content with controversial material.
Translator (English/French) at Translate.com / Translated.com
May 1, 2021 - PresentTranslation services for a wide range of clients (including Patreon and Uber); copy editing, formatting, proofreading and revisions for business and legal documents.
Translator (English/French) at WritePath.co
June 1, 2019 - PresentTranslation services for over 500 projects in four years – user manuals, catalogues, technical and medical documents; translated 130,000 words in two months with an average of ~3,000 words per day.
Project Manager (Localization) at Language Line Solutions
September 30, 2021 - September 23, 2025Management and localization for multi-language projects with high-profile clients.
Freelance Art Director at i-o-studio, Los Angeles
July 31, 2018 - September 23, 2025Led creative direction for multiple client projects including Worktecht, Neobards Entertainment, Ogmento, Motion Theory; collaborated with studios across projects.
Co-founder, Chief Creative Officer and Art Director at AltEgo LLC
July 31, 2011 - September 23, 2025Managed art and design teams, overseeing art production and scheduling; collaborations with Warner Bros, DC Comics, Legendary Pictures.
Co-founder, Chief Creative Officer and Art Director at Invasiv studios
August 31, 2004 - September 23, 2025Led art team, design team, art production and schedule; defined creative vision and development for Traceur – Parkour Free Runners (Xbox) / unpublished Taniko.
Art Director at Taniko, New York
April 30, 2002 - September 23, 2025Managed animation team, art production and schedule; prototype creation for GBA concepts based on Terminator, Zorro, Tarzan.
Lead Artist at Neversoft, Los Angeles
April 30, 2001 - September 23, 2025Managed environment art team; defined visual style and brand identity for Tony Hawk’s Pro Skater 1, 2, 3 (PSX, PS2).
Digital Artist at Activision/Blizzard, Los Angeles
May 31, 1998 - September 23, 2025Artwork and conceptual design for MechWarrior 2, Pitfall 3D, Civilization.
Digital Artist at Atari Corporation, Sunnyvale
September 30, 1995 - September 23, 2025Artwork and conceptual design for Fight For Life.
Education
Fine Arts and Graphic Design at École des Beaux-Arts, Montpellier, France
January 11, 2030 - September 23, 2025Qualifications
Industry Experience
Media & Entertainment, Gaming, Professional Services, Software & Internet, Other
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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