Hi, I’m Aakarsh Dhardharaakarsh, a Montreal-based network programmer and lead game developer with a passion for building robust multiplayer systems and polished player experiences. I enjoy tackling complex systems, optimizing performance, and guiding teams from design to deployment. In my free time I participate in game jams and explore serverless networking, mentoring teammates, and sharing knowledge to help deliver creative, scalable projects.

Aakarsh Dhardharaakarsh

Hi, I’m Aakarsh Dhardharaakarsh, a Montreal-based network programmer and lead game developer with a passion for building robust multiplayer systems and polished player experiences. I enjoy tackling complex systems, optimizing performance, and guiding teams from design to deployment. In my free time I participate in game jams and explore serverless networking, mentoring teammates, and sharing knowledge to help deliver creative, scalable projects.

Available to hire

Hi, I’m Aakarsh Dhardharaakarsh, a Montreal-based network programmer and lead game developer with a passion for building robust multiplayer systems and polished player experiences. I enjoy tackling complex systems, optimizing performance, and guiding teams from design to deployment.

In my free time I participate in game jams and explore serverless networking, mentoring teammates, and sharing knowledge to help deliver creative, scalable projects.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Work Experience

Networking Programmer / Team Lead at Ubisoft GameLabs Competition
April 1, 2025 - September 23, 2025
Sole networking programmer responsible for designing and implementing multiplayer network architecture. Led a team of 8 developers & artists, coordinating cross-discipline collaboration and ensuring technical feasibility of designs. Managed the team's GitHub repository, assigning tasks, setting deadlines, and overseeing code reviews to maintain workflow efficiency.
Network Programmer at Lamp Katze Studio
August 1, 2024 - Present
Developed code using Unity Relay for a 4-player co-operative game with complex systems and entity handling. Fixed network connection bugs and improved performance using techniques such as Dead Reckoning. Used Git, issues, and PRs to maintain codebase at a professional industry standard.
Lead Game Developer at ABCWarrior Studio
June 1, 2023 - Present
Led development as a programmer and team lead, overseeing design-to-deployment for multiple games and driving project success across iterations and releases. Participated in all aspects beyond art, including design and deployment.
Sales Associate / Sales Manager at GAP Entrepôt & UPS
August 1, 2022 - September 23, 2025
Handled sales operations and customer engagement, contributing to store performance and service quality over a multi-year period.
IT Specialist at Vanier College
August 1, 2022 - September 23, 2025
Provided technical support to students, faculty, and staff, resolving hardware and software issues. Maintained and updated college computer systems, ensuring proper functionality and security.
Volunteer at Various Daycares
August 1, 2020 - September 23, 2025
Participated in volunteer activities at multiple daycares, supporting children and staff with program delivery and activities.

Education

B.Sc. Computer Science at McGill University
September 1, 2022 - May 1, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment