Available to hire
I am Osman Eksioglu, a 3D artist specializing in hard-surface modeling, keyframe animation, and game art. I primarily use Blender and Autodesk Maya, with Unreal Engine 5, to bring detailed, industry-ready assets to life and contribute to a collaborative, creative team.
My objective is to express a range of ideas through 3D animated media that resonates with people around the world. I want people to love my work as much as I do.
Experience Level
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Language
English
Fluent
Work Experience
3D Artist at P1 Games
August 1, 2025 - January 1, 2026Modeled and textured game-ready assets for an indie studio. Primarily used Blender and Substance Painter and imported them into a Unity project file and GitHub repo.
Capstone Short Film – Bio-Digital at Self-Directed Capstone Project
December 1, 2024 - December 1, 2025Directed and animated a 4-minute-long short film for my BFA Thesis. Modeled in Blender, rigged and animated in Maya, rendered in UE5, and composed in After Effects.
Education
Bachelor of Fine Arts in Animation + Digital Modeling at University of South Florida
January 1, 2022 - January 1, 2025Master of Fine Arts in Animation at Savannah College of Art and Design
March 1, 2026 - May 3, 2026Qualifications
Capstone Short Film – Bio-Digital
December 1, 2024 - December 1, 2025Industry Experience
Media & Entertainment, Gaming, Software & Internet
Experience Level
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
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