I am Osman Eksioglu, a 3D artist specializing in hard-surface modeling, keyframe animation, and game art. I primarily use Blender and Autodesk Maya, with Unreal Engine 5, to bring detailed, industry-ready assets to life and contribute to a collaborative, creative team. My objective is to express a range of ideas through 3D animated media that resonates with people around the world. I want people to love my work as much as I do.

Osman Eksioglu

I am Osman Eksioglu, a 3D artist specializing in hard-surface modeling, keyframe animation, and game art. I primarily use Blender and Autodesk Maya, with Unreal Engine 5, to bring detailed, industry-ready assets to life and contribute to a collaborative, creative team. My objective is to express a range of ideas through 3D animated media that resonates with people around the world. I want people to love my work as much as I do.

Available to hire

I am Osman Eksioglu, a 3D artist specializing in hard-surface modeling, keyframe animation, and game art. I primarily use Blender and Autodesk Maya, with Unreal Engine 5, to bring detailed, industry-ready assets to life and contribute to a collaborative, creative team.

My objective is to express a range of ideas through 3D animated media that resonates with people around the world. I want people to love my work as much as I do.

See more

Language

English
Fluent

Work Experience

3D Artist at P1 Games
August 1, 2025 - January 1, 2026
Modeled and textured game-ready assets for an indie studio. Primarily used Blender and Substance Painter and imported them into a Unity project file and GitHub repo.
Capstone Short Film – Bio-Digital at Self-Directed Capstone Project
December 1, 2024 - December 1, 2025
Directed and animated a 4-minute-long short film for my BFA Thesis. Modeled in Blender, rigged and animated in Maya, rendered in UE5, and composed in After Effects.

Education

Bachelor of Fine Arts in Animation + Digital Modeling at University of South Florida
January 1, 2022 - January 1, 2025
Master of Fine Arts in Animation at Savannah College of Art and Design
March 1, 2026 - May 3, 2026

Qualifications

Capstone Short Film – Bio-Digital
December 1, 2024 - December 1, 2025

Industry Experience

Media & Entertainment, Gaming, Software & Internet