Hello! I'm Zina Elayyan, a diligent and highly organized artist with over 10 years of experience in the entertainment industry, focusing on daily operations of mid- and large-scale studios. I am a strategic thinker with a passion for games and a deep understanding of the many intricate components behind each project. I have hands-on experience managing multiple work packages on globally scoped productions and collaborating with cross-functional teams to deliver creative solutions using Nuke, Mocha Pro, Silhouette, and other industry tools. I thrive on guiding junior artists, sharing knowledge, and driving projects to successful completion. I work well individually but thrive in team settings, continually honing leadership-related skills and communication. I am solutions-driven, detail-oriented, and adept at problem solving, time management, and coordinating with producers and managers to meet client demands. Above all, I am enthusiastic about leveraging my skills and experience to generate a positive impact on my team and projects.

Zina Elayyan

Hello! I'm Zina Elayyan, a diligent and highly organized artist with over 10 years of experience in the entertainment industry, focusing on daily operations of mid- and large-scale studios. I am a strategic thinker with a passion for games and a deep understanding of the many intricate components behind each project. I have hands-on experience managing multiple work packages on globally scoped productions and collaborating with cross-functional teams to deliver creative solutions using Nuke, Mocha Pro, Silhouette, and other industry tools. I thrive on guiding junior artists, sharing knowledge, and driving projects to successful completion. I work well individually but thrive in team settings, continually honing leadership-related skills and communication. I am solutions-driven, detail-oriented, and adept at problem solving, time management, and coordinating with producers and managers to meet client demands. Above all, I am enthusiastic about leveraging my skills and experience to generate a positive impact on my team and projects.

Available to hire

Hello! I’m Zina Elayyan, a diligent and highly organized artist with over 10 years of experience in the entertainment industry, focusing on daily operations of mid- and large-scale studios. I am a strategic thinker with a passion for games and a deep understanding of the many intricate components behind each project. I have hands-on experience managing multiple work packages on globally scoped productions and collaborating with cross-functional teams to deliver creative solutions using Nuke, Mocha Pro, Silhouette, and other industry tools. I thrive on guiding junior artists, sharing knowledge, and driving projects to successful completion.

I work well individually but thrive in team settings, continually honing leadership-related skills and communication. I am solutions-driven, detail-oriented, and adept at problem solving, time management, and coordinating with producers and managers to meet client demands. Above all, I am enthusiastic about leveraging my skills and experience to generate a positive impact on my team and projects.

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Language

English
Fluent
Arabic
Fluent
French
Intermediate

Work Experience

Senior Paint Artist at DNEG
March 1, 2025 - Present
Part of a small team in Montreal in the Stereo Paint Department; preparing composite footage for 3D screenings by rebuilding backdrops, foregrounds, and any parts of the characters that might be in a different placement in space to ensure a seamless 3D effect. I am one of three Senior Paint Artists in the department and help mid-/junior artists progress; I connect with them to show Mocha Pro and teach them more about the Nuke software.
Senior Paint Artist at Hybride Ubisoft
April 30, 2024 - September 24, 2025
Worked on multiple projects such as The Mandalorian Season 2, Ahsoka Season 1, Skeleton Crew Season 1, Beau Is Afraid. Created realistic high-quality paint to add or remove elements from characters or backgrounds; reconstructing character faces, bodies, and clothes, extending or reconstructing missing parts of sets. Divided tasks among other artists, followed their workflow while offering technical support, and finalizing the collective work. Coordinated with the project manager to ensure delivery with adequate buffer time and fulfilled client requests under changing demands.
Video compositor/ Editor at Mega Bloks and WatchMojo.com
December 31, 2016 - September 24, 2025
Using After Effects, Photoshop, and Final Cut Pro, edited video, composed stop-motion shorts, ensured color matching and color correction, created animated roto-scopy, removed puppet rigs and camera shakes, and added proper music and sound effects. Met with clients weekly for updates and delivery of key elements.
Lead Video Editor, VFX Artist and Compositor at Intuitive Pictures
February 28, 2014 - September 24, 2025
Led the post-production team for animation; delegated tasks, met with clients to provide updates, took minutes during production meetings, and conveyed them clearly to artists. Facilitated preparation and delivery of the entire animated segment of The Wanted 18.
Video Editor at Manwin (MindGeek)
July 31, 2012 - September 24, 2025
Edited RAW HD footage, performed color correction, and mixed sound; delivered multiple packages per day and collaborated with producers, coordinators, managers, and teams to meet deadlines.
Senior Stereo Paint Artist at DNEG
March 1, 2025 - Present
Part of a small Montreal-based stereo paint team for 3D screenings, rebuilding backgrounds and foregrounds, and adjusting character placements to ensure seamless 3D. Mentored junior artists and taught Mocha Pro and Nuke; created camera/tracking information and worked on de-graining/re-graining to match plates.
Senior Painter Artist at Hybride Ubisoft
April 30, 2024 - September 24, 2025
Created realistic paint edits to add/remove elements from characters or backgrounds; reconstructed faces, bodies, clothes; extended or reconstructed missing parts; keying details; division of tasks; coordination with project manager to ensure timely delivery and addressing client changes with quick thinking.
Paint and Roto Artist at Framestore
April 30, 2022 - September 24, 2025
Used Nuke, Silhouette, and Mocha Pro to create accurate animated masks with movement and motion blur; reconstructed buildings, cars, or characters in the background; evaluated shots for quality control; delivered on deadlines; identified issues and provided solutions; worked on projects including Paddington 2, Deadpool 2, Tom & Jerry, Army of the Dead, Dumbo, The Aeronauts, among others; coordinated with producers, coordinators, managers, and team.
Freelance Video Composer/Editor at Mega Bloks, and WatchMojo.com
December 31, 2016 - September 24, 2025
Edited and composed stop-motion shorts using After Effects, Photoshop, and Final Cut Pro; ensured color matching and color correction; created animated rotopscopy, removed puppet rigs, and performed camera shake; edited sound effects and music; delivered weekly client updates.
Lead Video Editor, VFX Artist and Compositor at Intuitive Pictures
February 28, 2014 - September 24, 2025
Led the post-production team for the award-winning documentary The Wanted 18; delegated tasks; met with clients for progress updates and concerns; took minutes during production meetings and communicated them clearly to artists; prepared and delivered the entire animated segment of the documentary.
Video Editor at Manwin (Mindgeek) Canada
July 31, 2012 - September 24, 2025
Edited RAW HD footage, cut, edited, color-corrected imagery; mixed sound; created trailers and delivered final products; held weekly client meetings to ensure updates and delivery of key elements.

Education

CAPM Certification at Project Management Institute
January 11, 2030 - September 24, 2025
Nuke Video Compositing Certificate at Centre NAD
January 1, 2016 - September 24, 2025
Bachelor of Fine Arts in Animation at Concordia University, Mel Hoppenheim School of Cinema
January 1, 2008 - December 31, 2011
Bachelor of Fine Arts in Design at University of Jordan
January 1, 2001 - December 31, 2006
CAPM Certification at Project Management Institute
January 11, 2030 - September 24, 2025
Nuke Video Compositing Certificate at Centre NAD
January 1, 2016 - September 24, 2025
Bachelor of Fine Arts in Animation at Concordia University, Mel Hoppenheim School of Cinema
January 1, 2008 - January 1, 2011
Bachelor of Fine Arts in Design at University of Jordan
January 1, 2001 - January 1, 2006

Qualifications

CAPM Certification
January 11, 2030 - September 24, 2025
Nuke Video Compositing Certificate
January 1, 2016 - September 24, 2025
CAPM Certification
January 11, 2030 - September 24, 2025
Nuke Video Compositing Certificate
January 1, 2016 - September 24, 2025

Industry Experience

Media & Entertainment, Software & Internet, Professional Services