I'm a highly motivated and versatile creative problem-solver who is eager to solve any problem that is being thrown at me. I really like working with people. Outside of work I like to learn about emerging technologies and also to take care of myself both mentally and physically.

Botond Nagy

I'm a highly motivated and versatile creative problem-solver who is eager to solve any problem that is being thrown at me. I really like working with people. Outside of work I like to learn about emerging technologies and also to take care of myself both mentally and physically.

Available to hire

I’m a highly motivated and versatile creative problem-solver who is eager to solve any problem that is being thrown at me. I really like working with people.

Outside of work I like to learn about emerging technologies and also to take care of myself both mentally and physically.

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Language

English
Fluent

Work Experience

Digital Compositor at Redefine
July 31, 2024 - September 26, 2025
Budapest branch. Keying, CG Compositing/Integration, 2D Elements Compositing, Deep Compositing etc.; Lookdev on shots; taking notes from the VFX Supervisor.
Digital Compositor at DNEG
July 2, 2024 - November 11, 2025
In collaboration with artists from North America, Asia and Europe within DNEG. Essential tasks included keying, CG compositing / integration, 2D element compositing, look development, and taking notes from the VFX Supervisor; working on lookdev shots within comp.
Digital Compositor at Redefine
July 2, 2024 - July 2, 2024
Redefine | Budapest branch: Keying, CG compositing / integration, 2D elements compositing, look development, plate integration, and adding shot-specific elements. Managed a high volume of difficult shots while maintaining continuity and incorporating supervisor feedback.
Digital Compositor at DNEG
July 1, 2024 - Present
In collaboration with artists from North America, Asia and Europe within DNEG. Tasks such as Keying, CG Compositing/Integration, Compositing/2D Elements, Deep Compositing etc.; lookdev on shots and taking notes from the VFX Supervisor.
Digital Artist / Lighting & Compositing at DNEG
July 1, 2024 - Present
Current role focusing on high-end VFX lighting and compositing.
Digital Composer at Redefine
July 1, 2024 - September 26, 2025
Composition and sound design for digital projects.
Digital Compositor at DNEG
July 1, 2024 - Present
Digital compositing for high-end VFX sequences; responsible for shot integration, color correction and final output for feature/TV projects.
Digital Composer at Redefine
July 1, 2024 - September 26, 2025
Composer for digital visuals, creating musical cues and timing for cinematic sequences; collaborated with editors on post-production workflows.
Lighting and Compositing Artist at Digital Pictures
May 31, 2023 - September 26, 2025
Working in Maya, created light rigs for different sequences and composed them until the final delivery. Pre-production lighting and compositing lookdev was also among my tasks. Deadlines were usually tight, so work efficiently, close communication with coordinators and leads was a must.
Shot Technical Director / Lighting and Compositing Artist at Digic Pictures
May 1, 2023 - September 26, 2025
Led lighting and compositing for cinematic trailer projects.
3D Generalist / Renderer Specialist at Moonrock Animation Studio (Freelance)
December 31, 2022 - December 31, 2022
Worked on various advertising campaigns and Iron Maiden’s “The Writings On The Wall” music video as a freelance artist. Built and optimized shaders, scene setups, render pipelines, look development, and final renders; handled Nuke-based workflows for compositing.
Render Specialist at Moonrock Animation Studio (Freelance)
December 31, 2022 - September 26, 2025
Work on different advertisements and Iron Maiden’s 'The Writings On The Wall' music video as a freelancer next to my full-time job. Shader setups, scene setup and optimization, rendering.
Generalist/Render Specialist at Moonrock Animation Studio
December 31, 2022 - September 26, 2025
Freelance rendering specialist working with Maya and Arnold pipelines.
3D / 2D Graphic Artist at Digital Pictures
October 31, 2022 - October 31, 2022
Advertising materials - product visualization and 2D graphics for local clients. Assembled scenes from cross-department assets; optimized renders; set up render layers; prepared backgrounds; worked closely with Lighting & Compositing Leads and Nuke templates.
Graphic Artist (Advertising Materials) at Digital Pictures
October 31, 2022 - September 26, 2025
Advertising materials - product visualization, 2D graphics. Made for local companies. Assembling scenes with assets from different departments. Optimized render speed, setting up render layers, projecting backgrounds, working with Lighting & Compositing Leads and Nuke templates.
Generalist/ Render Specialist (Maya/Arnold) at Moonrock Animation Studio
January 1, 2022 - September 26, 2025
Freelance role focusing on lighting, shading, look development and compositing for animation projects using Maya/Arnold; collaborated with directors and pipeline teams to deliver high-quality renders.
3D / 2D Graphic Artist at Digital Pictures
December 31, 2020 - December 31, 2020
Freelance role producing advertising materials: 3D/2D graphic assets for clients, assembling scenes with assets from multiple departments, and optimizing render speed. Set up render layers and backgrounds; collaborated with Lighting & Compositing Leads to apply Nuke templates and ensure clean integration.
Shot Technician / Director at Digital Pictures
March 31, 2020 - September 26, 2025
Advertising materials - product visualization, 2D graphics. Made for local companies. Assembling scenes with assets from different departments. Optimized render speed, setting up render layers, projecting backgrounds, working with the Lighting & Compositing Leads. Nuke templates setups.

Education

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Qualifications

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Industry Experience

Media & Entertainment, Software & Internet