I am a studio technologist and educator blending art, design, and technology. As Laboratory Manager for RELLIS Starlab at Texas A&M, I lead motion capture and visualization operations, mentor student researchers, and oversee health, safety, inventory, and lab scheduling. Previously, I taught across Fine Art and Technical disciplines at Texas A&M, developing curricula and guiding interdisciplinary projects. My work sits at the intersection of immersive media, 3D design, and education. I enjoy building tools and pipelines that empower artists and researchers to bring ambitious ideas to life using motion capture, virtual production, and real-time engines.

Morgan Jenks

I am a studio technologist and educator blending art, design, and technology. As Laboratory Manager for RELLIS Starlab at Texas A&M, I lead motion capture and visualization operations, mentor student researchers, and oversee health, safety, inventory, and lab scheduling. Previously, I taught across Fine Art and Technical disciplines at Texas A&M, developing curricula and guiding interdisciplinary projects. My work sits at the intersection of immersive media, 3D design, and education. I enjoy building tools and pipelines that empower artists and researchers to bring ambitious ideas to life using motion capture, virtual production, and real-time engines.

Available to hire

I am a studio technologist and educator blending art, design, and technology. As Laboratory Manager for RELLIS Starlab at Texas A&M, I lead motion capture and visualization operations, mentor student researchers, and oversee health, safety, inventory, and lab scheduling. Previously, I taught across Fine Art and Technical disciplines at Texas A&M, developing curricula and guiding interdisciplinary projects.

My work sits at the intersection of immersive media, 3D design, and education. I enjoy building tools and pipelines that empower artists and researchers to bring ambitious ideas to life using motion capture, virtual production, and real-time engines.

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Language

English
Fluent

Work Experience

Laboratory Manager at RELLIS Starlab, Texas A&M University
January 1, 2023 - Present
Responsible for successful operation of the Starlab, including fully independent execution and assisting teams on projects. Served as the primary technical lead and mentor for the lab's motion capture and visualization work, teaching critical skills to student researchers and other team members when present. Point of contact for health and safety, inventory auditing, utilities maintenance, and lab scheduling. Operated enterprise-scale motion capture stage for sessions and research experiments. Developed custom tools to process 3D scan and MoCap data across Vicon Shogun/Nexus, Blender, Maya, MotionBuilder, Unreal, and Unity. Managed virtual production stage (Unreal nDisplay, Sony VERONA LED wall, Cinecameras) for university course projects. Conducted environmental LiDAR scans and UAS fieldwork. Mentored graduate researchers on hardware/software operations.
Assistant Professor of Practice at Department of Visualization, Texas A&M University
January 1, 2020 - September 26, 2025
Taught cross-disciplinary Fine Art and Technical courses in Visual Design, Sound Design, Storytelling, Computer Graphics, Game Programming, and User Experience. Courses Taught include a range of topics in design, programming, and interactive media, leveraging industry-standard tools and pipelines to prepare students for professional work in visualization and digital arts.
Instructional Assistant Professor at Department of Visualization, Texas A&M University
January 1, 2017 - September 26, 2025
Taught cross-disciplinary Fine Art and Technical courses with a focus on foundational design and digital media. Developed and delivered curricula for 4 undergraduate courses, served on Undergraduate Program Planning Committee, led event planning for student shows, and directed interdisciplinary studios producing 20+ team projects per semester. Courses included VIST 170 (Python scripting for Maya), VIST 205 (UI/UX, Digital studio, animation, game development), VIST 284 (Sound design for animators), VIST 370 (VR design and development), VIST 375 (Foundations of Visualization), VIST 485 (Directed Studies: mentorship in animation, web, sound, and game design), and more.
Laboratory Manager at RELLIS Starlab, Texas A&M University
January 1, 2023 - Present
Responsible for the successful operation of the Starlab, including fully independent execution and assisting teams on projects. Served as the primary technical lead and mentor for the lab's motion capture and visualization work, teaching critical skills to student researchers and other team members when present.
Assistant Professor of Practice at Department of Visualization, Texas A&M University
January 1, 2020 - September 26, 2025
Taught cross-disciplinary Fine Art and Technical courses in Visual Design, Sound Design, Storytelling, Computer Graphics, Game Programming, and User Experience.
Instructional Assistant Professor at Department of Visualization, Texas A&M University
January 1, 2017 - September 26, 2025
Taught cross-disciplinary Fine Art and Technical courses with a focus on foundational design and digital media. Developed curriculum, lessons, and example materials for 4 undergraduate courses; served on Undergraduate Program Planning Committee and led event planning for student shows; directed interdisciplinary studios producing 20+ team projects per semester.
Laboratory Manager at RELLIS Starlab, Texas A&M University
January 1, 2023 - Present
Responsible for the successful operation of the Starlab, including independent execution and assisting teams on projects. Served as the primary technical lead and mentor for the lab's motion capture and visualization work, teaching critical skills to student researchers and other team members. Point of contact for health and safety, inventory auditing, utilities maintenance, and lab scheduling. Operated enterprise-scale motion capture stage for sessions and research experiments. Developed custom tools to process 3D scan and MoCap data across Vicon, Shogun/Nexus, Blender, Maya, MotionBuilder, Unreal, and Unity. Managed virtual production stage (Unreal nDisplay, Sony VERONA LED wall, Cinecameras) for university course projects. Conducted environmental LiDAR scans with Rigel VZ400i and Parrot Anafi UAS. Mentored graduate researchers on hardware/software operations.
Assistant Professor of Practice at Department of Visualization, Texas A&M University
January 1, 2020 - September 26, 2025
Taught cross-disciplinary Fine Art and Technical courses in Visual Design, Sound Design, Storytelling, Computer Graphics, Game Programming, and User Experience. Courses taught included JavaScript, Python, C#, C++, Unity, Unreal Engine, MaxMSP, Game Development, Human-Centered Design, Game Design, 3D Modeling, Shader Development, Music Production, and Sound Design.
Assistant Professor of Practice at Department of Visualization, Texas A&M University
January 1, 2017 - September 26, 2025
Taught cross-disciplinary Fine Art and Technical courses with a focus on foundational design and digital media. Developed curriculum, lessons, and example materials for 4 undergraduate courses. Served on Undergraduate Program Planning Committee and led event planning for student shows. Directed interdisciplinary studios producing 20+ team projects per semester. Courses included VIST 170 – Programming for Visualization; VIST 205 – Principles of Design III; VIST 284 – Visualization Techniques; VIST 370 – Interactive Virtual Environments; VIST 375 – Foundations of Visualization; VIST 485 – Directed Studies; VIST 103 – Principles of Design I.

Education

Master of Fine Art at Texas A&M University – Department of Visualization
January 11, 2030 - January 1, 2014
Bachelor of Music in Theory and Composition Magna Cum Laude with Honors at Sam Houston State University
January 11, 2030 - January 1, 2011
Master of Fine Arts at Texas A&M University – Department of Visualization
January 11, 2030 - January 1, 2014
Bachelor of Music in Theory and Composition Magna Cum Laude with Honors at Sam Houston State University
January 11, 2030 - January 1, 2011
Master of Fine Art at Texas A&M University – Department of Visualization
January 11, 2030 - January 1, 2014
Bachelor of Music in Theory and Composition (Magna Cum Laude with Honors) at Sam Houston State University
January 11, 2030 - January 1, 2011

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Education