I am Matheus Lima, a UX/UI and Web designer who values reusable code and scalable design systems. I focus on cross-browser compatibility and creating UI components that can be reused across projects. I conduct usability testing, incorporate feedback into updates, and collaborate with cross-functional teams to deliver accessible, mobile-first experiences that meet WCAG and EU design standards.

Matheus Lima

I am Matheus Lima, a UX/UI and Web designer who values reusable code and scalable design systems. I focus on cross-browser compatibility and creating UI components that can be reused across projects. I conduct usability testing, incorporate feedback into updates, and collaborate with cross-functional teams to deliver accessible, mobile-first experiences that meet WCAG and EU design standards.

Available to hire

I am Matheus Lima, a UX/UI and Web designer who values reusable code and scalable design systems. I focus on cross-browser compatibility and creating UI components that can be reused across projects.

I conduct usability testing, incorporate feedback into updates, and collaborate with cross-functional teams to deliver accessible, mobile-first experiences that meet WCAG and EU design standards.

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Language

Portuguese
Fluent
English
Fluent
Spanish; Castilian
Fluent
French
Intermediate
Italian
Beginner

Work Experience

Designer (Contract) at Netix Farzar
January 1, 2022 - Present
I used animation to enhance the design and storytelling of Netflix’s 'Farzar' series. I used Adobe After Effects and Toon Boom for dynamic character animations, contributing to a visually captivating experience through motion design. I closely collaborated with storyboard artists to bring creative visions to life. Designed user-centered, accessible digital interfaces for the Ministry of Health, prioritizing inclusivity and compliance with WCAG and EU design standards. Implemented high contrast, keyboard navigation, and ARIA support to enhance accessibility.
Designer (Contract) at Nike Commercial
January 1, 2021 - Present
Led 10+ client projects and teams, providing strategic consultation on human-centered design and technically feasible solutions. Worked on projects including Coin House Brazil, IGlobal, and MR-ce, using advanced data analytics to improve user experience and interface design.
Designer UX/UI at Montreal IT
January 1, 2024 - September 29, 2025
Designed UX/UI interfaces, components, and design systems; conducted user research and translated insights into intuitive product designs.
Senior UX/UI Designer at SPMS
October 1, 2024 - Present
Designed accessible digital interfaces for the Ministry of Health, prioritizing inclusivity and compliance with WCAG and EU design standards. Implemented high contrast, keyboard navigation, and ARIA support to enhance accessibility. Led accessibility testing, iterated based on feedback, and presented findings to the team. Delivered new design systems for RENNDA, SICO, and RENTEV, gaining strong support from Directors and SPMS team members.
UX/UI/CX Web Designer at Netix Farzar
December 31, 2022 - September 29, 2025
Used animation to enhance the design and storytelling of Netflix's Farzar series. Used Adobe After Effects and Toon Boom for dynamic character animations, contributing to a visually captivating experience through motion design. Closely collaborated with storyboard artists to bring creative visions to life. Designed user-centered, accessible digital interfaces for the Ministry of Health, prioritizing inclusivity and compliance with WCAG and EU design standards. Implemented high contrast, keyboard navigation, and ARIA support to enhance accessibility. Conducted user research, developed personas, and mapped user journeys to create intuitive designs aligned with public health goals. Collaborated with cross-functional teams to ensure a seamless, mobile-first experience across devices. Led accessibility testing, iterated based on feedback, and presented findings to the team. Result: Gained strong support from Directors by aligning the project with management goals. Delivered new design syste
Senior UX/UI Designer at SPMS
October 1, 2024 - Present
Led UX/UI design initiatives with a focus on accessibility and inclusive design. Conducted accessibility testing, iterated on feedback, and presented findings to the team. Contributed to the delivery of new design systems for RENNDA, SICO, and RENTEV, ensuring a mobile-first experience across devices.
Designer (Contract) at Nike Commercial
December 31, 2021 - September 29, 2025
Led 10+ client projects and teams, providing strategic consultation on human-centered design and technically feasible solutions. Worked on Nike's New Fairies campaign as the lead UX/UI designer; contributed to the artistic vision and delivery of visuals. Projects included Coin House Brazil, IGlobal, and MR-ce, leveraging data analytics to improve user experience and interface design.
Designer UX/UI at Montreal IT
December 31, 2024 - September 29, 2025
Designer UX/UI at Montreal IT, contributing to projects across digital products, shaping interaction models, components, and pattern libraries; supported audience research and front-end delivery.

Education

UX/UI and Web Design Formation at Alura
January 1, 2018 - January 1, 2019
Master’s Arts of animation at Lusofona College
January 1, 2023 - January 1, 2025
Design Course at University Estácio
January 1, 2018 - January 1, 2020
Animation School at Animact Animation School
January 1, 2020 - January 1, 2022
UX/UI and Web Design Formation at Alura
January 1, 2018 - December 31, 2019
Design Course at University Estácio
January 1, 2018 - December 31, 2020
Animation School at Animact Animation School
January 1, 2020 - December 31, 2022
Master’s in Arts of Animation at Lusofona College
January 1, 2023 - December 31, 2025

Qualifications

Bronze Award, Cammies Festival for Nike New Fairies campaign
January 1, 2021 - September 29, 2025

Industry Experience

Software & Internet, Media & Entertainment, Education, Healthcare, Professional Services, Government