I've done character design for the past 2 years and understand how intensive of an iterative process that it is.

user1147131

I've done character design for the past 2 years and understand how intensive of an iterative process that it is.

Available to hire

I’ve done character design for the past 2 years and understand how intensive of an iterative process that it is.

Work Experience

Art Lead at Zygobot Studios
September 1, 2020 - September 29, 2025
Led and mentored artists in Maya and ZBrush; assessed and delegated tasks based on technical skillsets; created game‑ready models and assets for Unity projects, focusing on humanoid character models and background props/assets.
Art Intern at ChronoShade
January 1, 2021 - September 29, 2025
Handled concept art for humanoid character avatars (poses, outfits, turnaround); modeled and textured character avatars into game‑ready models; rigged characters for Unity.
Character Artist at Deep Infection
August 1, 2023 - Present
Created stylized character models; performed visual touch-ups including texture mapping and animation fixes; developed creature and human character concepts for 3D assets; storyboarded in‑game cutscenes; animated in‑game cutscenes for first‑time enemy encounters; created walk cycles and attacks; modeled, textured, and rigged full‑body 3D character assets for animation.

Education

Bachelor of Arts in Computer Animation at Full Sail University
January 11, 2030 - September 29, 2025
Master of Arts in Visual Arts - Game Design at Full Sail University
January 11, 2030 - September 29, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment