Available to hire
I’ve done character design for the past 2 years and understand how intensive of an iterative process that it is.
Experience Level
Expert
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Work Experience
Art Lead at Zygobot Studios
September 1, 2020 - September 29, 2025Led and mentored artists in Maya and ZBrush; assessed and delegated tasks based on technical skillsets; created game‑ready models and assets for Unity projects, focusing on humanoid character models and background props/assets.
Art Intern at ChronoShade
January 1, 2021 - September 29, 2025Handled concept art for humanoid character avatars (poses, outfits, turnaround); modeled and textured character avatars into game‑ready models; rigged characters for Unity.
Character Artist at Deep Infection
August 1, 2023 - PresentCreated stylized character models; performed visual touch-ups including texture mapping and animation fixes; developed creature and human character concepts for 3D assets; storyboarded in‑game cutscenes; animated in‑game cutscenes for first‑time enemy encounters; created walk cycles and attacks; modeled, textured, and rigged full‑body 3D character assets for animation.
Education
Bachelor of Arts in Computer Animation at Full Sail University
January 11, 2030 - September 29, 2025Master of Arts in Visual Arts - Game Design at Full Sail University
January 11, 2030 - September 29, 2025Qualifications
Industry Experience
Gaming, Media & Entertainment
Experience Level
Expert
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