Andres Ocampo

Language

English
Fluent
Spanish; Castilian
Fluent

Work Experience

Motion Design Manager at Bally's Interactive NA
March 1, 2024 - Present
Lead motion branding for sportsbook and casino platforms, including the MONOPOLY™ Casino app, delivering cohesive visual narratives. Directed motion design for the 2025 product launch, ensuring Hasbro IP and stakeholder approvals. Created OOH and digital advertising campaigns for sports content, including branded partnerships (e.g., Nashville Predators). Developed motion design brand guidelines to unify animation across platforms. Collaborated cross-functionally with design, marketing, and external partners.
Senior Animator at Caesars Entertainment
March 1, 2024 - September 29, 2025
Produced animations for casino, sports, and hospitality brands across Caesars’ portfolio. Created storyboards and visual flows to enhance campaign storytelling. Adapted animation styles to meet diverse brand guidelines and target demographics.
Senior Animator at Caesars Sportsbook
March 1, 2024 - September 29, 2025
Directed motion content for branded partnerships with the Knicks, Rangers, and Cavs, adapting creative to licensing and platform guidelines. Built scalable animation systems tailored to user acquisition and performance marketing. Streamlined production workflows to accelerate delivery across OOH and digital campaigns. Collaborated with marketing and design teams to ensure consistency across high-volume creative output.
Creative Consultant at Appvertiser
January 1, 2025 - September 29, 2025
Established and led a creative department of graphic designers, motion designers, and illustrators. Successfully secured high-profile clients including TikTok, PlayStation, Skillz, Apex, Arkadium, and Trebel Music. Built and led a dynamic creative team, fostering collaboration and innovation. Drove successful user acquisition campaigns, delivering measurable results and contributing to industry recognition. Built positive relationships and enhanced the overall creative process.
Freelance Motion Designer at Century Games
June 1, 2022 - September 29, 2025
Produced user acquisition animations for Century Games’ soft-launched mobile app. Collaborated with remote teams to align assets with marketing goals. Delivered fast-turnaround motion assets with consistent brand alignment.
Freelance Motion Designer at Campus Legends
March 1, 2022 - Present
Created promo content for a college football-focused NIL platform. Executed templated animation based on direct client feedback.
Animator at High 5 Games
December 1, 2021 - September 29, 2025
Led UI/UX animation across six mobile and web games from pre-production to release. Produced multimedia assets including trailers, ads, and in-app promotions. Created 3D content using Maya, Cinema 4D, and After Effects, with rendering in Redshift, Arnold, and Mental Ray. Animated characters, environments, and VFX for gameplay and promotional use. Prototyped real-time animations and visual FX using Unity and Adobe Animate.
Production Artist at High 5 Games
September 1, 2015 - September 29, 2025
Animated static assets to enhance visual interest and support gameplay. Refined illustration and animation assets to improve consistency and polish. Provided support to the Art Director, overseeing logistics and packaging for timely asset delivery.
Motion Design Manager at BALLY'S INTERACTIVE NA
March 1, 2024 - Present
Lead motion branding for sportsbook and casino platforms, including the MONOPOLY™ Casino app, delivering cohesive visual narratives; Directed motion design for the 2025 product launch, ensuring compliance with Hasbro IP and stakeholder approvals; Created OOH and digital advertising campaigns for sports content, including branded partnerships; Developed motion design brand guidelines to unify animation across platforms; Collaborated cross-functionally with design, marketing, and external partners.
Senior Animator at Caesars Entertainment
March 1, 2024 - September 29, 2025
Produced animations for casino, sports, and hospitality brands across Caesars’ portfolio; Created storyboards and visual flows to enhance campaign storytelling; Adapted animation styles to meet diverse brand guidelines and target demographics.
Senior Animator at Caesars Sportsbook
March 1, 2024 - September 29, 2025
Directed motion content for branded partnerships with the Knicks, Rangers, and Cavs, adapting creative to licensing and platform guidelines; Built scalable animation systems tailored to user acquisition and performance marketing; Streamlined production workflows to accelerate delivery across OOH and digital campaigns; Collaborated with marketing and design teams to ensure consistency across high-volume creative output.
Creative Consultant at Appvertiser
January 1, 2025 - September 29, 2025
Established and led a creative department of graphic designers, motion designers, and illustrators; Successfully secured high-profile clients including TikTok, PlayStation, Skillz, Appex, Arkadium, and Trebel Music; Built and led a dynamic creative team, fostering collaboration and innovation; Drove successful user acquisition campaigns, delivering measurable results and contributing to industry recognition.
Freelance Motion Designer at Century Games
June 1, 2022 - September 29, 2025
Produced user acquisition animations for Century Games’ soft-launched mobile app; Collaborated with remote teams to align assets with marketing goals; Delivered fast-turnaround motion assets with consistent brand alignment.
Freelance Motion Designer at Campus Legends
March 1, 2022 - Present
Created promo content for a college football-focused NIL platform; Executed templated animation based on direct client feedback.
Animator at High 5 Games
December 1, 2021 - September 29, 2025
Led UI/UX animation across six mobile and web games from pre-production to release; Produced multimedia assets including trailers, ads, and in-app promotions; Created 3D content using Maya, Cinema 4D, and After Effects, with rendering in Redshift, Arnold, and Mental Ray; Animated characters, environments, and VFX for gameplay and promotional use; Prototyped real-time animations and visual FX using Unity and Adobe Animate.
Production Artist at High 5 Games
September 1, 2015 - September 29, 2025
Animated static assets to enhance visual interest and support gameplay; Refined illustration and animation assets to improve consistency and polish; Provided support to the Art Director, overseeing logistics and packaging for timely asset delivery.

Education

BFA at William Paterson University
January 11, 2030 - January 1, 2014
BFA at William Paterson University
January 11, 2030 - January 1, 2014

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services, Travel & Hospitality