Available to hire
Hi, I’m Eric Castilla, a versatile 3D artist with 4+ years of experience creating high-quality, game-ready assets from concept through rigging, texturing, and animation. I’ve proven my ability to lead art direction and manage full pipelines as the sole artist on Skillfile.io.
I excel at collaborating with executives and cross-functional teams to deliver polished visuals on tight deadlines. I’m eager to leverage hands-on production and leadership experience to contribute to innovative game projects and push the boundaries of immersive art.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Language
English
Fluent
French
Beginner
Work Experience
3D Artist & Animator at SMT Learning
January 1, 2024 - PresentProduced accurate 3D models and detailed animations of complex power plant equipment for clients in the industrial sector. Converted CAD drawings into precise scaled models and cross-sectional animations used for training and safety education. Created multiple versions of P&ID diagrams with color-coded system flows to support technical presentations and documentation. Worked closely with SMT Learning’s CEO on project initiatives, gaining expanded responsibilities. Based on strong performance, invited to a new role with additional responsibilities tied to ongoing ventures (details confidential).
Lead 3D Artist at Gatan Games
January 1, 2022 - January 1, 2024Sole artist responsible for concepting, modeling, rigging, animation, and texturing of all game assets. Developed and maintained a consistent visual style across characters, gear, NPCs, and environments. Collaborated daily with CEO, producer, and developers to align art with gameplay and technical requirements. Managed art tasks via Jira, delivering assets on schedule while iterating quickly based on feedback. Led and mentored junior intern artist, ensuring high-quality standards.
Environment Artist (Intern) at Byte Bomb Studios
April 1, 2022 - April 1, 2022Designed and created diverse environment assets (robots, architectural elements, props) from concept to textured game-ready models for Unreal Engine. Learned full asset pipeline and collaborated with art and design teams to meet project needs.
Freelance Miniature Painter at Terra Form Painting
January 1, 2016 - January 1, 2020Created custom-painted miniature figures for tabletop gaming, specializing in unique palettes and terrain bases. Collaborated closely with clients to translate visions into finished pieces that exceeded expectations.
Education
Advanced Diploma in Interactive Media Development (Animation & Game Development) at Loyalist College
January 11, 2030 - December 26, 2025Certificate, Music Industry Arts at Algonquin College
January 11, 2030 - December 26, 2025Qualifications
Certificate, Music Industry Arts
January 11, 2030 - December 26, 2025Advanced Diploma in Interactive Media Development (Animation & Game Development)
January 11, 2030 - December 26, 2025Industry Experience
Gaming, Media & Entertainment, Software & Internet, Professional Services, Education
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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